ColorRunner/core/src/de/samdev/colorrunner/CRGame.java

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package de.samdev.colorrunner;
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import com.badlogic.gdx.Game;
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import de.samdev.colorrunner.screens.gameScreen.GameScreen;
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import de.samdev.colorrunner.screens.menu.SplashScreen;
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public class CRGame extends Game {
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public final static boolean DEBUG = true;
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@Override
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public void create() {
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if (DEBUG)
setScreen(new GameScreen());
else
setScreen(new SplashScreen());
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}
}