Fix trigger zone loading offset + draw zones in debug renderer
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@ -9,7 +9,7 @@ import com.badlogic.gdx.audio.Music;
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import de.samdev.colorrunner.screens.menu.SplashScreen;
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public class CRGame extends Game {
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public final static boolean DEBUG = false;
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public final static boolean DEBUG = true;
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public static AssetManager manager;
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@ -87,29 +87,29 @@ public abstract class AbstractGameRenderer {
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fontBatch.begin();
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font.setColor(1, 0, 1, 1);
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debugTextCount = 2;
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debugTextCount = 0;
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}
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protected void beginHud(){
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fontBatch2.begin();
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font2.setColor(Color.RED);
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//font2.setColor(0, 1, 1, 1);
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hudTextCount = 0;
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//hudTextCount = 0;
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}
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protected void renderDebug(String s) {
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Vector3 coords = cam.unproject(new Vector3(10, 10, 0));
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// font.draw(fontBatch, s, coords.x, coords.y - debugTextCount++ * 20);
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font.draw(fontBatch, s, coords.x, coords.y - debugTextCount++ * 20);
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}
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protected void renderHud(String s, int xCoord){
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//Vector3 coords = cam.unproject(new Vector3(10, 10, 0));
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if (hudTextCount == 0)
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font2.setColor(Color.RED);
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if (hudTextCount == 1)
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font2.setColor(Color.GREEN);
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//if (hudTextCount == 0)
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// font2.setColor(Color.RED);
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//if (hudTextCount == 1)
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// font2.setColor(Color.GREEN);
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hudTextCount++;
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font2.draw(fontBatch2, s, xCoord, Gdx.graphics.getHeight() - 20);
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//hudTextCount++;
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//font2.draw(fontBatch2, s, xCoord, Gdx.graphics.getHeight() - 20);
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}
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protected void endDebug() {
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@ -4,6 +4,7 @@ import com.badlogic.gdx.Gdx;
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import com.badlogic.gdx.Preferences;
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import com.badlogic.gdx.graphics.g2d.TextureRegion;
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import com.badlogic.gdx.graphics.glutils.ShapeRenderer.ShapeType;
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import com.badlogic.gdx.math.Rectangle;
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import com.badlogic.gdx.math.Vector2;
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import com.badlogic.gdx.math.Vector3;
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@ -11,6 +12,8 @@ import de.samdev.colorrunner.CRGame;
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import de.samdev.colorrunner.game.world.CRGameWorld;
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import de.samdev.colorrunner.game.world.entities.CRGameEntity;
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import de.samdev.colorrunner.game.world.entities.MovingEntity;
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import de.samdev.colorrunner.game.world.entities.StaticEntity;
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import de.samdev.colorrunner.game.world.entities.gameentities.floor.FloorTileEntity;
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import de.samdev.colorrunner.game.world.map.provider.EndlessMapProvider;
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import de.samdev.colorrunner.game.world.map.provider.StaticMapProvider;
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@ -31,7 +34,7 @@ public class CRGameRenderer extends AbstractGameRenderer {
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gameworld.camViewBoundaries = getCamViewRectangle();
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renderMain();
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renderHud();
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//renderHud();
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if (CRGame.DEBUG) renderDebugBoxes();
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@ -52,7 +55,52 @@ public class CRGameRenderer extends AbstractGameRenderer {
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shapeRenderer.line(me.bounds.getCenter(new Vector2()), me.bounds.getCenter(new Vector2()).add(0 , me.getVelocity().y / 15f));
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}
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}
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shapeRenderer.end();
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shapeRenderer.begin(ShapeType.Line);
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Rectangle bounds = gameworld.camViewBoundaries;
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float ftw = FloorTileEntity.FLOORTILE_WIDTH;
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int minx = (int)((bounds.getX() + 0) / ftw) - 2;
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int miny = (int)((bounds.getY() + 0) / ftw) - 2;
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int maxx = (int)((bounds.getX() + bounds.getWidth()) / ftw) + 2;
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int maxy = (int)((bounds.getY() + bounds.getHeight()) / ftw) + 2;
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for (int x = minx; x < maxx; x++)
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{
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for (int y = miny; y < maxy; y++)
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{
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switch (gameworld.mapprovider.getTrigger(x, y))
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{
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case RUNBOTTOM:
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shapeRenderer.setColor(1, 0, 0, 1f);
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shapeRenderer.rect(x*ftw+0, y*ftw+0, ftw-0, ftw-0);
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shapeRenderer.rect(x*ftw+4, y*ftw+4, ftw-8, ftw-8);
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shapeRenderer.rect(x*ftw+8, y*ftw+8, ftw-16, ftw-16);
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shapeRenderer.rect(x*ftw+12, y*ftw+12, ftw-24, ftw-24);
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break;
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case RUNTOP:
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shapeRenderer.setColor(0, 1, 0, 1f);
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shapeRenderer.rect(x*ftw+0, y*ftw+0, ftw-0, ftw-0);
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shapeRenderer.rect(x*ftw+4, y*ftw+4, ftw-8, ftw-8);
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shapeRenderer.rect(x*ftw+8, y*ftw+8, ftw-16, ftw-16);
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shapeRenderer.rect(x*ftw+12, y*ftw+12, ftw-24, ftw-24);
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break;
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case FLY:
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shapeRenderer.setColor(0, 0, 1, 1f);
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shapeRenderer.rect(x*ftw+0, y*ftw+0, ftw-0, ftw-0);
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shapeRenderer.rect(x*ftw+4, y*ftw+4, ftw-8, ftw-8);
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shapeRenderer.rect(x*ftw+8, y*ftw+8, ftw-16, ftw-16);
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shapeRenderer.rect(x*ftw+12, y*ftw+12, ftw-24, ftw-24);
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break;
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case NOTHING:
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break;
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}
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}
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}
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shapeRenderer.end();
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}
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@ -81,15 +129,24 @@ public class CRGameRenderer extends AbstractGameRenderer {
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private void renderDebugInfo() {
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beginDebug();
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renderDebug("FPS: " + (int)gameworld.fps.getFPS());
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renderDebug("Entitys: " + gameworld.entities.size());
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renderDebug("ExecTime: " + (int)(avgExecTime*100) / 100.0+ " / " + (int)(10000/gameworld.fps.getFPS())/10.0 + "ms (" + (int)((avgExecTime/(1000/gameworld.fps.getFPS()))*1000) / 10.0 + "%)");
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renderDebug("CameraOffset: (" + (int)cam.position.x + "|" + (int)cam.position.y + ")");
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renderDebug("Player(x): " + (int)gameworld.player.bounds.x);
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if (gameworld.mapprovider instanceof EndlessMapProvider)
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renderDebug("Procedural Piece: \"" + ((EndlessMapProvider)gameworld.mapprovider).getCurrentSection(gameworld.player.bounds).piece_name + "\"");
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else if (gameworld.mapprovider instanceof StaticMapProvider)
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renderDebug("Level Progress: " + ((StaticMapProvider)gameworld.mapprovider).mapPlayerPos + "/" + ((StaticMapProvider)gameworld.mapprovider).mapMaxWidth);
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renderDebug("Player(tile): [" + (int)(gameworld.player.bounds.x / FloorTileEntity.FLOORTILE_WIDTH) + "|" + (int)(gameworld.player.bounds.y / FloorTileEntity.FLOORTILE_WIDTH) + "]");
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renderDebug("Player(trigger): " + gameworld.mapprovider.getTrigger((int)(gameworld.player.bounds.x / FloorTileEntity.FLOORTILE_WIDTH), (int)(gameworld.player.bounds.y / FloorTileEntity.FLOORTILE_WIDTH)));
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endDebug();
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}
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@ -22,9 +22,9 @@ public class CRTiledMap {
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public final static int GID_RIGHT = 24;
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public final static int GID_DOWN = 33;
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public final static int GID_LEFT = 22;
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public final static int GID_INTER_UP = 18;
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public final static int GID_INTER_DOWN = 19;
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public final static int GID_INTER_RIGHT = 20;
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public final static int GID_INTER_UP = 16;
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public final static int GID_INTER_DOWN = 17;
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public final static int GID_INTER_RIGHT = 18;
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public int width;
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public int height;
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@ -59,7 +59,11 @@ public class CRTiledMap {
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Array<Element> tiles = elemData.getChildrenByName("tile");
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for (int i = 0; i < tiles.size; i++) {
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result.map[i % width][i / width] = tiles.get(i).getInt("gid");
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int gid = tiles.get(i).getInt("gid");
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int tx = i % width;
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int ty = height - i / width - 1;
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result.map[tx][ty] = gid;
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}
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}
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else if(elemLayer.getAttribute("name").equalsIgnoreCase("Interaktionen"))
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@ -69,7 +73,11 @@ public class CRTiledMap {
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Array<Element> tiles = elemData.getChildrenByName("tile");
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for (int i = 0; i < tiles.size; i++) {
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result.interaktionen[i % width][i / width] = tiles.get(i).getInt("gid");
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int gid = tiles.get(i).getInt("gid");
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int tx = i % width;
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int ty = height - i / width - 1;
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result.interaktionen[tx][ty] = gid;
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}
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}
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else
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@ -1,5 +1,6 @@
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package de.samdev.colorrunner.game.world.map.provider;
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import com.badlogic.gdx.Gdx;
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import com.badlogic.gdx.math.Rectangle;
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import com.badlogic.gdx.math.Vector2;
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@ -45,14 +46,21 @@ public class EndlessMapProvider extends MapProvider {
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int end = sections.get(i).end;
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if(start <= x && end > x){
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if( sections.get(i).crTiledMap.interaktionen[x - start][y] == CRTiledMap.GID_INTER_UP)
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if (y < 0) return TriggerType.NOTHING;
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if (y >= sections.get(i).crTiledMap.getHeight()) return TriggerType.NOTHING;
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if( sections.get(i).crTiledMap.interaktionen[x - start][y] == CRTiledMap.GID_INTER_UP)
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return TriggerType.RUNTOP;
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else if( sections.get(i).crTiledMap.interaktionen[x - start][y] == CRTiledMap.GID_INTER_DOWN)
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else if( sections.get(i).crTiledMap.interaktionen[x - start][y] == CRTiledMap.GID_INTER_DOWN)
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return TriggerType.RUNTOP;
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else if( sections.get(i).crTiledMap.interaktionen[x - start][y] == CRTiledMap.GID_INTER_RIGHT)
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else if( sections.get(i).crTiledMap.interaktionen[x - start][y] == CRTiledMap.GID_INTER_RIGHT)
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return TriggerType.FLY;
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else
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return TriggerType.NOTHING;
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else if(sections.get(i).crTiledMap.interaktionen[x][y] == 0)
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return TriggerType.NOTHING;
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else {
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Gdx.app.error("MapProvider", "Unknown trigger: " + sections.get(i).crTiledMap.interaktionen[x][y]);
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return TriggerType.NOTHING;
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}
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}
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}
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return TriggerType.NOTHING;
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@ -80,7 +88,7 @@ public class EndlessMapProvider extends MapProvider {
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for (int x = 0; x < width; x++) {
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for (int y = 0; y < height; y++) {
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float px = posX * FloorTileEntity.FLOORTILE_WIDTH + x * FloorTileEntity.FLOORTILE_WIDTH;
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float py = (height - y) * FloorTileEntity.FLOORTILE_WIDTH;
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float py = y * FloorTileEntity.FLOORTILE_WIDTH;
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CRGameEntity e = CRTiledMap.CreateTile(world, map.getGID(x, y), px, py);
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if (e != null) world.addEntity(e);
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@ -14,5 +14,5 @@ public abstract class MapProvider {
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public abstract MapProvider createNew();
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public abstract Enum<TriggerType> getTrigger(int x, int y);
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public abstract TriggerType getTrigger(int x, int y);
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}
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@ -1,5 +1,6 @@
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package de.samdev.colorrunner.game.world.map.provider;
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import com.badlogic.gdx.Gdx;
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import com.badlogic.gdx.math.Rectangle;
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import de.samdev.colorrunner.game.renderer.AbstractGameRenderer;
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@ -30,14 +31,24 @@ public class StaticMapProvider extends MapProvider {
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@Override
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public TriggerType getTrigger(int x, int y) {
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if(map.interaktionen[x][y] == CRTiledMap.GID_INTER_UP)
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if (x < 0) return TriggerType.NOTHING;
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if (y < 0) return TriggerType.NOTHING;
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if (x >= map.getWidth()) return TriggerType.NOTHING;
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if (y >= map.getHeight()) return TriggerType.NOTHING;
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if(map.interaktionen[x][ y] == CRTiledMap.GID_INTER_UP)
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return TriggerType.RUNTOP;
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else if(map.interaktionen[x][y] == CRTiledMap.GID_INTER_DOWN)
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return TriggerType.RUNBOTTOM;
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else if(map.interaktionen[x][y] == CRTiledMap.GID_INTER_RIGHT)
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return TriggerType.FLY;
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else
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else if(map.interaktionen[x][y] == 0)
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return TriggerType.NOTHING;
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else
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{
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Gdx.app.error("MapProvider", "Unknown trigger: " + map.interaktionen[x][y]);
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return TriggerType.NOTHING;
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}
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}
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@Override
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@ -63,7 +74,7 @@ public class StaticMapProvider extends MapProvider {
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for (int x = xstart; x < xend; x++) {
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for (int y = 0; y < height; y++) {
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float px = x * FloorTileEntity.FLOORTILE_WIDTH;
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float py = (height - y) * FloorTileEntity.FLOORTILE_WIDTH;
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float py = y * FloorTileEntity.FLOORTILE_HEIGHT;
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CRGameEntity e = CRTiledMap.CreateTile(world, map.getGID(x, y), px, py);
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if (e != null) world.addEntity(e);
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