ColorRunner/core/src/de/samdev/colorrunner/game/world/entities/gameentities/controller/GravityPlayerController.java

46 lines
1.1 KiB
Java

package de.samdev.colorrunner.game.world.entities.gameentities.controller;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.Input;
import de.samdev.colorrunner.game.world.entities.gameentities.ControllingType;
import de.samdev.colorrunner.game.world.entities.gameentities.PlayerEntity;
/**
* Created by benza on 25.05.2017.
*/
public class GravityPlayerController extends AbstractPlayerController{
public GravityPlayerController(PlayerEntity e)
{
super(e);
}
@Override
public void update(float delta) {
boolean down = Gdx.input.isKeyPressed(Input.Keys.SPACE) || Gdx.input.isTouched();
Player.velocity.y -= GRAVITY_FORCE * delta;
if (Player.velocity.y < -TERMINAL_VELOCITY) {
Player.velocity.y = -TERMINAL_VELOCITY;
}
if (Player.isTouching_BOTTOM() && Player.velocity.y < 0)
Player.velocity.y = 0;
}
@Override
public ControllingType getControllerType() {
return ControllingType.GRAVITY;
}
@Override
public void jumpPressed() {
if(Player.isTouching_BOTTOM() || Player.isTouching_TOP())
{
GRAVITY_FORCE = GRAVITY_FORCE * -1;
}
}
}