package de.samdev.cannonshooter.desktop; import com.badlogic.gdx.backends.lwjgl.LwjglApplication; import com.badlogic.gdx.backends.lwjgl.LwjglApplicationConfiguration; import de.samdev.absgdx.framework.util.AndroidResolutions; import de.samdev.cannonshooter.CannonGame; public class DesktopLauncher { public static void main (String[] arg) { LwjglApplicationConfiguration config = new LwjglApplicationConfiguration(); config.width = AndroidResolutions.RES__16_9.x; config.height = AndroidResolutions.RES__16_9.y; new LwjglApplication(new CannonGame(), config); } }