package de.samdev.cannonshooter.tiles; import com.badlogic.gdx.graphics.Texture; import com.badlogic.gdx.graphics.g2d.TextureRegion; import de.samdev.absgdx.framework.entities.colliosiondetection.CollisionGeometryOwner; import de.samdev.absgdx.framework.map.Tile; public class StandardTile extends Tile { public StandardTile() { super((TextureRegion)null); } @Override public boolean canMoveCollideWith(CollisionGeometryOwner other) { return false; } @Override public boolean canCollideWith(CollisionGeometryOwner other) { return false; } @Override public void update(float delta) { /* */ } }