CannonShooter/android/assets/standard_hud.agdxml

33 lines
1.1 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<frame textures="guiprovider_hud">
<grid iscontainer="true">
<grid.columndefinitions>
<columndefinition width="10"/>
<columndefinition width="60"/>
<columndefinition width="40"/>
<columndefinition width="60"/>
<columndefinition width="10"/>
<columndefinition width="60"/>
<columndefinition width="10"/>
<columndefinition width="60"/>
<columndefinition width="1*"/>
<columndefinition width="60"/>
<columndefinition width="10"/>
</grid.columndefinitions>
<grid.rowdefinitions>
<rowdefinition height="10"/>
<rowdefinition height="54"/>
<columndefinition width="1*"/>
</grid.rowdefinitions>
<button grid.row="1" grid.column="1" image="img_speed_0" onClicked="setSpeed_0" />
<button grid.row="1" grid.column="3" image="img_speed_1" onClicked="setSpeed_1" />
<button grid.row="1" grid.column="5" image="img_speed_2" onClicked="setSpeed_2" />
<button grid.row="1" grid.column="7" image="img_speed_3" onClicked="setSpeed_3" />
<button grid.row="1" grid.column="9" image="img_close" onClicked="exitLevel" />
</grid>
</frame>