CannonShooter/core/src/de/samdev/cannonshooter/level/StandardLevel.java

24 lines
598 B
Java

package de.samdev.cannonshooter.level;
import de.samdev.absgdx.framework.AgdxGame;
import de.samdev.absgdx.framework.layer.GameLayer;
import de.samdev.absgdx.framework.map.TileMap;
import de.samdev.absgdx.framework.map.background.RepeatingBackground;
import de.samdev.cannonshooter.Textures;
public class StandardLevel extends GameLayer {
public StandardLevel(AgdxGame owner) {
super(owner, TileMap.createEmptyMap(32, 20));
addBackground(new RepeatingBackground(Textures.texbackground, 32));
}
@Override
public void onUpdate(float arg0) {
// TODO Auto-generated method stub
}
}