24 lines
598 B
Java
24 lines
598 B
Java
package de.samdev.cannonshooter.level;
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import de.samdev.absgdx.framework.AgdxGame;
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import de.samdev.absgdx.framework.layer.GameLayer;
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import de.samdev.absgdx.framework.map.TileMap;
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import de.samdev.absgdx.framework.map.background.RepeatingBackground;
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import de.samdev.cannonshooter.Textures;
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public class StandardLevel extends GameLayer {
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public StandardLevel(AgdxGame owner) {
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super(owner, TileMap.createEmptyMap(32, 20));
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addBackground(new RepeatingBackground(Textures.texbackground, 32));
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}
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@Override
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public void onUpdate(float arg0) {
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// TODO Auto-generated method stub
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}
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}
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