CannonShooter/core/src/de/samdev/cannonshooter/entities/CannonBullet.java

67 lines
1.6 KiB
Java

package de.samdev.cannonshooter.entities;
import com.badlogic.gdx.graphics.Color;
import de.samdev.absgdx.framework.entities.Entity;
import de.samdev.absgdx.framework.entities.colliosiondetection.CollisionGeometryOwner;
import de.samdev.absgdx.framework.entities.colliosiondetection.geometries.CollisionGeometry;
import de.samdev.absgdx.framework.layer.GameLayer;
import de.samdev.cannonshooter.Textures;
import de.samdev.cannonshooter.ZLayers;
public class CannonBullet extends Entity {
private Cannon cannon;
public CannonBullet(Cannon owner) {
super(Textures.cannon_bullet, 0.25f, 0.25f);
cannon = owner;
setPosition(cannon.getPositionX(), cannon.getPositionY());
setZLayer(ZLayers.LAYER_CANNON_BULLET);
setColorTint(Color.RED);
}
@Override
public void onLayerAdd(GameLayer layer) {
//
}
@Override
public void onActiveCollide(CollisionGeometryOwner passiveCollider, CollisionGeometry myGeo, CollisionGeometry otherGeo) {
//
}
@Override
public void onPassiveCollide(CollisionGeometryOwner activeCollider, CollisionGeometry myGeo, CollisionGeometry otherGeo) {
//
}
@Override
public void onActiveMovementCollide(CollisionGeometryOwner passiveCollider, CollisionGeometry myGeo, CollisionGeometry otherGeo) {
//
}
@Override
public void onPassiveMovementCollide(CollisionGeometryOwner activeCollider, CollisionGeometry myGeo, CollisionGeometry otherGeo) {
//
}
@Override
public boolean canCollideWith(CollisionGeometryOwner other) {
return false;
}
@Override
public boolean canMoveCollideWith(CollisionGeometryOwner other) {
return false;
}
@Override
public void beforeUpdate(float delta) {
//
}
}