[gd_scene load_steps=3 format=2] [ext_resource path="res://bm.png" type="Texture" id=1] [ext_resource path="res://attacker.gd" type="Script" id=2] [node name="Sprite" type="Sprite"] scale = Vector2( 0.181641, 0.181641 ) texture = ExtResource( 1 ) script = ExtResource( 2 )