21:44
1
.import/.gdignore
Normal file
@ -0,0 +1 @@
|
||||
|
3
.import/icon.png-487276ed1e3a0c39cad0279d744ee560.md5
Normal file
@ -0,0 +1,3 @@
|
||||
source_md5="47313fa4c47a9963fddd764e1ec6e4a8"
|
||||
dest_md5="26ea799ea0a3da9e753b3ebe822e0570"
|
||||
|
BIN
.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex
Normal file
11
Source/.gitignore
vendored
Normal file
@ -0,0 +1,11 @@
|
||||
# Godot-specific ignores
|
||||
.import/
|
||||
export.cfg
|
||||
export_presets.cfg
|
||||
|
||||
# Imported translations (automatically generated from CSV files)
|
||||
*.translation
|
||||
|
||||
# Mono-specific ignores
|
||||
.mono/
|
||||
data_*/
|
7
Source/default_env.tres
Normal file
@ -0,0 +1,7 @@
|
||||
[gd_resource type="Environment" load_steps=2 format=2]
|
||||
|
||||
[sub_resource type="ProceduralSky" id=1]
|
||||
|
||||
[resource]
|
||||
background_mode = 2
|
||||
background_sky = SubResource( 1 )
|
BIN
Source/icon.png
Normal file
After Width: | Height: | Size: 3.2 KiB |
35
Source/icon.png.import
Normal file
@ -0,0 +1,35 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://icon.png"
|
||||
dest_files=[ "res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
process/normal_map_invert_y=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
39
Source/project.godot
Normal file
@ -0,0 +1,39 @@
|
||||
; Engine configuration file.
|
||||
; It's best edited using the editor UI and not directly,
|
||||
; since the parameters that go here are not all obvious.
|
||||
;
|
||||
; Format:
|
||||
; [section] ; section goes between []
|
||||
; param=value ; assign values to parameters
|
||||
|
||||
config_version=4
|
||||
|
||||
[application]
|
||||
|
||||
config/name="Bring-inc"
|
||||
run/main_scene="res://scenes/main.tscn"
|
||||
config/icon="res://icon.png"
|
||||
|
||||
[display]
|
||||
|
||||
window/size/width=576
|
||||
window/size/height=1024
|
||||
window/size/resizable=false
|
||||
window/size/test_width=432
|
||||
window/size/test_height=768
|
||||
window/handheld/orientation="portrait"
|
||||
window/stretch/mode="2d"
|
||||
window/stretch/aspect="keep_width"
|
||||
|
||||
[physics]
|
||||
|
||||
common/enable_pause_aware_picking=true
|
||||
|
||||
[rendering]
|
||||
|
||||
quality/driver/driver_name="GLES2"
|
||||
2d/snapping/use_gpu_pixel_snap=true
|
||||
vram_compression/import_etc=true
|
||||
vram_compression/import_etc2=false
|
||||
environment/default_clear_color=Color( 1, 1, 1, 1 )
|
||||
environment/default_environment="res://default_env.tres"
|
17
Source/scenes/bringman.tscn
Normal file
@ -0,0 +1,17 @@
|
||||
[gd_scene load_steps=4 format=2]
|
||||
|
||||
[ext_resource path="res://scripts/bringman.gd" type="Script" id=1]
|
||||
[ext_resource path="res://sprites/bringmans/bm00.png" type="Texture" id=2]
|
||||
|
||||
[sub_resource type="CircleShape2D" id=1]
|
||||
radius = 22.3607
|
||||
|
||||
[node name="KinematicBody2D" type="KinematicBody2D"]
|
||||
script = ExtResource( 1 )
|
||||
|
||||
[node name="shape" type="CollisionShape2D" parent="."]
|
||||
shape = SubResource( 1 )
|
||||
|
||||
[node name="sprite" type="Sprite" parent="."]
|
||||
scale = Vector2( 0.2, 0.2 )
|
||||
texture = ExtResource( 2 )
|
9
Source/scenes/btnAdd.tscn
Normal file
@ -0,0 +1,9 @@
|
||||
[gd_scene load_steps=3 format=2]
|
||||
|
||||
[ext_resource path="res://sprites/buttonAdd.png" type="Texture" id=1]
|
||||
[ext_resource path="res://scripts/btnAdd.gd" type="Script" id=2]
|
||||
|
||||
[node name="btnAdd" type="Sprite"]
|
||||
scale = Vector2( 0.25, 0.25 )
|
||||
texture = ExtResource( 1 )
|
||||
script = ExtResource( 2 )
|
16
Source/scenes/city.tscn
Normal file
@ -0,0 +1,16 @@
|
||||
[gd_scene load_steps=4 format=2]
|
||||
|
||||
[ext_resource path="res://sprites/cities/city00.png" type="Texture" id=1]
|
||||
[ext_resource path="res://scripts/city.gd" type="Script" id=2]
|
||||
|
||||
[sub_resource type="CircleShape2D" id=1]
|
||||
radius = 82.2982
|
||||
|
||||
[node name="KinematicBody2D" type="KinematicBody2D"]
|
||||
script = ExtResource( 2 )
|
||||
|
||||
[node name="sprite" type="Sprite" parent="."]
|
||||
texture = ExtResource( 1 )
|
||||
|
||||
[node name="shape" type="CollisionShape2D" parent="."]
|
||||
shape = SubResource( 1 )
|
69
Source/scenes/main.tscn
Normal file
@ -0,0 +1,69 @@
|
||||
[gd_scene load_steps=6 format=2]
|
||||
|
||||
[ext_resource path="res://scenes/city.tscn" type="PackedScene" id=1]
|
||||
[ext_resource path="res://scenes/market.tscn" type="PackedScene" id=2]
|
||||
[ext_resource path="res://scenes/btnAdd.tscn" type="PackedScene" id=3]
|
||||
[ext_resource path="res://scripts/main.gd" type="Script" id=4]
|
||||
[ext_resource path="res://sprites/background.jpg" type="Texture" id=5]
|
||||
|
||||
[node name="Node2D" type="Node2D"]
|
||||
script = ExtResource( 4 )
|
||||
|
||||
[node name="bringman_parent" type="Node2D" parent="."]
|
||||
|
||||
[node name="btnAdd" parent="." instance=ExtResource( 3 )]
|
||||
position = Vector2( 271, 964 )
|
||||
|
||||
[node name="city_parent" type="Node2D" parent="."]
|
||||
|
||||
[node name="city4" parent="city_parent" instance=ExtResource( 1 )]
|
||||
position = Vector2( 468, 803 )
|
||||
|
||||
[node name="city5" parent="city_parent" instance=ExtResource( 1 )]
|
||||
position = Vector2( 487, 164 )
|
||||
|
||||
[node name="city6" parent="city_parent" instance=ExtResource( 1 )]
|
||||
position = Vector2( 134, 691 )
|
||||
scale = Vector2( 0.3225, 0.3225 )
|
||||
|
||||
[node name="city1" parent="city_parent" instance=ExtResource( 1 )]
|
||||
position = Vector2( 77, 492 )
|
||||
scale = Vector2( 0.236719, 0.236719 )
|
||||
|
||||
[node name="city2" parent="city_parent" instance=ExtResource( 1 )]
|
||||
position = Vector2( 177, 498 )
|
||||
scale = Vector2( 0.279687, 0.279687 )
|
||||
|
||||
[node name="city3" parent="city_parent" instance=ExtResource( 1 )]
|
||||
position = Vector2( 397, 372 )
|
||||
scale = Vector2( 0.588984, 0.588984 )
|
||||
|
||||
[node name="city7" parent="city_parent" instance=ExtResource( 1 )]
|
||||
position = Vector2( 269, 80 )
|
||||
scale = Vector2( 0.401485, 0.401485 )
|
||||
|
||||
[node name="city8" parent="city_parent" instance=ExtResource( 1 )]
|
||||
position = Vector2( 89, 878 )
|
||||
scale = Vector2( 0.681, 0.681 )
|
||||
|
||||
[node name="city9" parent="city_parent" instance=ExtResource( 1 )]
|
||||
position = Vector2( 94, 315 )
|
||||
scale = Vector2( 0.520999, 0.520999 )
|
||||
|
||||
[node name="market_parent" type="Node2D" parent="."]
|
||||
|
||||
[node name="market1" parent="market_parent" instance=ExtResource( 2 )]
|
||||
position = Vector2( 110, 162 )
|
||||
|
||||
[node name="market2" parent="market_parent" instance=ExtResource( 2 )]
|
||||
position = Vector2( 328, 615 )
|
||||
|
||||
[node name="ParallaxBackground" type="ParallaxBackground" parent="."]
|
||||
follow_viewport_enable = true
|
||||
|
||||
[node name="ParallaxLayer" type="ParallaxLayer" parent="ParallaxBackground"]
|
||||
motion_mirroring = Vector2( 612, 601 )
|
||||
|
||||
[node name="Sprite" type="Sprite" parent="ParallaxBackground/ParallaxLayer"]
|
||||
texture = ExtResource( 5 )
|
||||
centered = false
|
17
Source/scenes/market.tscn
Normal file
@ -0,0 +1,17 @@
|
||||
[gd_scene load_steps=4 format=2]
|
||||
|
||||
[ext_resource path="res://sprites/market.png" type="Texture" id=1]
|
||||
[ext_resource path="res://scripts/market.gd" type="Script" id=2]
|
||||
|
||||
[sub_resource type="CircleShape2D" id=1]
|
||||
radius = 80.604
|
||||
|
||||
[node name="KinematicBody2D" type="KinematicBody2D"]
|
||||
script = ExtResource( 2 )
|
||||
|
||||
[node name="shape" type="CollisionShape2D" parent="."]
|
||||
shape = SubResource( 1 )
|
||||
|
||||
[node name="sprite" type="Sprite" parent="."]
|
||||
scale = Vector2( 0.3, 0.3 )
|
||||
texture = ExtResource( 1 )
|
108
Source/scripts/bringman.gd
Normal file
@ -0,0 +1,108 @@
|
||||
extends KinematicBody2D
|
||||
|
||||
export (NodePath) var city
|
||||
export (NodePath) var market
|
||||
export (NodePath) var company
|
||||
export (Vector2) var spawn
|
||||
|
||||
|
||||
var speed_spawn = 500
|
||||
var speed_phys = 5
|
||||
var dest = 0
|
||||
|
||||
var current_target = null
|
||||
|
||||
var wait_start = 0.5
|
||||
var wait_market = 1.8
|
||||
var wait_city = 1.8
|
||||
var wait_final = 0.2
|
||||
|
||||
var velocity = Vector2()
|
||||
|
||||
var oldNodePosHitAngle = null
|
||||
|
||||
func _ready():
|
||||
get_node("sprite").texture = load("res://sprites/bringmans/bm"+str(randi()%10).pad_zeros(2)+".png")
|
||||
|
||||
|
||||
func state_next():
|
||||
velocity = Vector2.ZERO
|
||||
oldNodePosHitAngle = null
|
||||
dest+=1
|
||||
|
||||
func _process(delta):
|
||||
if dest == 0:
|
||||
move_to_pos(spawn, delta)
|
||||
elif dest == 1:
|
||||
wait_start-=delta
|
||||
if wait_start <= 0: state_next()
|
||||
elif dest == 2:
|
||||
move_to_node(market, delta)
|
||||
elif dest == 3:
|
||||
wait_market-=delta
|
||||
if wait_market <= 0: state_next()
|
||||
elif dest == 4:
|
||||
move_to_node(city, delta)
|
||||
elif dest == 5:
|
||||
wait_city-=delta
|
||||
if wait_city <= 0: state_next()
|
||||
elif dest == 6:
|
||||
move_to_node_pos(company, delta)
|
||||
elif dest == 7:
|
||||
wait_final-=delta
|
||||
if wait_final <= 0: state_next()
|
||||
elif dest == 8:
|
||||
remove_and_skip()
|
||||
|
||||
|
||||
func move_to_node(np, delta):
|
||||
var node = get_node(np)
|
||||
velocity += (node.position - position).normalized() * speed_phys
|
||||
|
||||
current_target = node
|
||||
|
||||
|
||||
func move_to_node_pos(np, delta):
|
||||
var node = get_node(np)
|
||||
velocity += (node.position - position).normalized() * speed_phys
|
||||
|
||||
var angleNow = sign((node.position - position).angle())
|
||||
|
||||
if oldNodePosHitAngle == null:
|
||||
oldNodePosHitAngle = angleNow
|
||||
else:
|
||||
if angleNow != oldNodePosHitAngle:
|
||||
state_next()
|
||||
else:
|
||||
oldNodePosHitAngle = angleNow
|
||||
|
||||
|
||||
func move_to_pos(pos, delta):
|
||||
velocity = Vector2.ZERO
|
||||
current_target = null
|
||||
|
||||
var angle_prev = sign((pos - position).angle())
|
||||
|
||||
position = position.move_toward(pos, delta * speed_spawn)
|
||||
|
||||
var angle_post = sign((pos - position).angle())
|
||||
|
||||
if angle_prev != angle_post:
|
||||
state_next()
|
||||
|
||||
func radius():
|
||||
return get_node("sprite").texture.get_width()*get_node("sprite").transform.get_scale().x/2
|
||||
|
||||
|
||||
func _physics_process(delta):
|
||||
if (velocity.length_squared() == 0): return
|
||||
|
||||
velocity = move_and_slide(velocity, Vector2(0, -1))
|
||||
|
||||
if current_target != null:
|
||||
var slide_count = get_slide_count()
|
||||
if slide_count:
|
||||
var collision = get_slide_collision(slide_count - 1)
|
||||
var collider = collision.collider
|
||||
if collider == current_target:
|
||||
state_next()
|
4
Source/scripts/btnAdd.gd
Normal file
@ -0,0 +1,4 @@
|
||||
extends Sprite
|
||||
|
||||
func radius():
|
||||
return texture.get_width()*transform.get_scale().x/2
|
7
Source/scripts/city.gd
Normal file
@ -0,0 +1,7 @@
|
||||
extends KinematicBody2D
|
||||
|
||||
func _ready():
|
||||
get_node("sprite").texture = load("res://sprites/cities/city"+str(randi()%11).pad_zeros(2)+".png")
|
||||
|
||||
func radius():
|
||||
return get_node("sprite").texture.get_width()*get_node("sprite").transform.get_scale().x/2
|
59
Source/scripts/main.gd
Normal file
@ -0,0 +1,59 @@
|
||||
extends Node2D
|
||||
|
||||
|
||||
var bringmanScene = preload("res://scenes/bringman.tscn")
|
||||
|
||||
onready var btnAdd = get_node("btnAdd")
|
||||
onready var city_parent = get_node("city_parent")
|
||||
onready var market_parent = get_node("market_parent")
|
||||
onready var bringman_parent = get_node("bringman_parent")
|
||||
|
||||
onready var button_diam = btnAdd.texture.get_width()*btnAdd.transform.get_scale().x
|
||||
|
||||
|
||||
func _input(event):
|
||||
if event is InputEventMouseButton and event.button_index == BUTTON_LEFT && event.pressed:
|
||||
if (event.position - btnAdd.position).length() < button_diam/2:
|
||||
spawn()
|
||||
|
||||
|
||||
func spawn():
|
||||
var market = random_market()
|
||||
var city = random_city()
|
||||
|
||||
var bm = bringmanScene.instance()
|
||||
|
||||
var rot = rand_range(-TAU/5, +TAU/5)
|
||||
|
||||
var vec_start = Vector2(0, 1).rotated(rot)
|
||||
|
||||
bm.position = btnAdd.position + (vec_start * -(button_diam/2 - bm.radius()))
|
||||
bm.spawn = btnAdd.position + (vec_start * -(button_diam/2 + bm.radius()))
|
||||
bm.market = market.get_path()
|
||||
bm.city = city.get_path()
|
||||
bm.company = btnAdd.get_path()
|
||||
|
||||
print("spawn", bm.position)
|
||||
|
||||
bringman_parent.add_child(bm)
|
||||
|
||||
|
||||
func random_market():
|
||||
var r = []
|
||||
for child in market_parent.get_children():
|
||||
r.append(child)
|
||||
return r[randi() % r.size()]
|
||||
|
||||
|
||||
func random_city():
|
||||
var r = []
|
||||
for child in city_parent.get_children():
|
||||
r.append(child)
|
||||
return r[randi() % r.size()]
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
15
Source/scripts/market.gd
Normal file
@ -0,0 +1,15 @@
|
||||
extends KinematicBody2D
|
||||
|
||||
|
||||
# Declare member variables here. Examples:
|
||||
# var a = 2
|
||||
# var b = "text"
|
||||
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready():
|
||||
pass # Replace with function body.
|
||||
|
||||
|
||||
func radius():
|
||||
return get_node("sprite").texture.get_width()*get_node("sprite").transform.get_scale().x/2
|
BIN
Source/sprites/background.jpg
Normal file
After Width: | Height: | Size: 13 KiB |
35
Source/sprites/background.jpg.import
Normal file
@ -0,0 +1,35 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/background.jpg-516c7c93b38070649a337bb0d4c341c9.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://sprites/background.jpg"
|
||||
dest_files=[ "res://.import/background.jpg-516c7c93b38070649a337bb0d4c341c9.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=1
|
||||
flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
process/normal_map_invert_y=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=0.1
|
BIN
Source/sprites/bringman.png
Normal file
After Width: | Height: | Size: 18 KiB |
35
Source/sprites/bringman.png.import
Normal file
@ -0,0 +1,35 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
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