52 lines
775 B
GDScript
52 lines
775 B
GDScript
extends Node2D
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var money_display = 0.0
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var money_target = 0
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onready var label = get_node("label")
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var ticker_speed = 1
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func incMoney():
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money_target += 135
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func _process(delta):
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if updateMoney(delta):
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renderMoney()
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func updateMoney(delta):
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if money_display == money_target:
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return false
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var diff = money_target - money_display
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if diff < 2:
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money_display = money_target
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return true
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delta = diff * delta * ticker_speed
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if abs(delta) >= abs(diff):
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money_display = money_target
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return true
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money_display += delta
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return true
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func renderMoney():
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var v = round(money_display)
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var hundreds = floor(v / 100)
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var cents = v - hundreds*100
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var lblstr = str(hundreds).pad_zeros(2) + "." + str(cents).pad_zeros(2)
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label.text = lblstr
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