bring-inc-prototype/Source/scenes/moneyframe.tscn

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[gd_scene load_steps=6 format=2]
[ext_resource path="res://sprites/stone_bg.jpg" type="Texture" id=1]
[ext_resource path="res://resources/digital-7 (mono).ttf" type="DynamicFontData" id=2]
[ext_resource path="res://sprites/money.png" type="Texture" id=3]
[ext_resource path="res://scripts/moneyframe.gd" type="Script" id=4]
[sub_resource type="DynamicFont" id=1]
size = 300
outline_size = 8
font_data = ExtResource( 2 )
[node name="Node2D" type="Node2D"]
script = ExtResource( 4 )
[node name="border" type="Polygon2D" parent="."]
color = Color( 0.258824, 0.258824, 0.258824, 1 )
polygon = PoolVector2Array( 0, 0, 0, 440, -1230, 440, -1230, 0 )
[node name="background" type="Sprite" parent="."]
position = Vector2( -616, 216 )
texture = ExtResource( 1 )
region_enabled = true
region_rect = Rect2( 103, 189, 1198, 412 )
[node name="label" type="Label" parent="."]
margin_left = -1048.0
margin_top = 16.0
margin_right = -48.0
margin_bottom = 336.0
custom_colors/font_color = Color( 0.356863, 0.568627, 0.0901961, 1 )
custom_colors/font_outline_modulate = Color( 0, 0, 0, 1 )
custom_fonts/font = SubResource( 1 )
text = "00.00"
align = 2
valign = 1
__meta__ = {
"_edit_use_anchors_": false
}
[node name="sprite" type="Sprite" parent="."]
position = Vector2( -1264, 208 )
scale = Vector2( 1.20885, 1.20885 )
texture = ExtResource( 3 )