Added (CustomCode) Blogpost 'BFJoustBot'
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129
www/css/blogpost_BFJoustBot_style.css
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129
www/css/blogpost_BFJoustBot_style.css
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.source {
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height: 350px;
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font-family: Courier;
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}
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#source_1 {
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width:45%;
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}
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#source_2 {
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width:45%;
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float: right;
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}
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/********************************************/
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#commandpanel {
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text-align: center;
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background-color: lightgray;
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border-radius: 3px;
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border-style: solid;
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border-width: 1px;
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border-color: gray;
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height: 5%;
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display: table;
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width: 100%;
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padding: 5px 0px;
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margin-bottom: 10px;;
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}
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#commandpanel a {
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color: #FFF;
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background-color: #000;
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border-radius: 20px;
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padding: 2px 6px;
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border: 1px solid #000;
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}
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#commandpanel #a_run {
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background-color: #080;
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}
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#commandpanel #a_run:hover {
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text-decoration: none;
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background-color: #666;
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}
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#commandpanel #a_stop {
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background-color: #F00;
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}
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#commandpanel #a_stop:hover {
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text-decoration: none;
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background-color: #666;
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}
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#commandpanel #a_arena {
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background-color: #F80;
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}
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#commandpanel #a_arena:hover {
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text-decoration: none;
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background-color: #666;
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}
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#commandpanel a:hover {
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text-decoration: none;
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background-color: #666;
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}
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#commandpanel>div {
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display: table-cell;
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vertical-align: middle;
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}
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#commandpanel>div>div {
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display: block;
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margin: 0 auto;
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}
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#run_size {
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width: 40px;
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}
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#run_speed {
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width: 70px;
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}
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/********************************************/
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.sink {
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height: 15%;
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font-family: Courier;
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}
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#sink_1 {
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width:45%;
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}
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#sink_2 {
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width:45%;
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float: right;
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}
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/********************************************/
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.bottomelem {
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height: 200px;;
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}
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#board {
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width: 45%;
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background-color: #FFF;
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border-radius: 6px;
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border:1px solid #CCC;
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}
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#log {
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width: 45%;
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float: right;
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font-family: Courier;
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}
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44
www/data/blog/BFJoustBot/MultiVAC.bfjoust
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www/data/blog/BFJoustBot/MultiVAC.bfjoust
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> # Build 9 big decoys
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(-)*4>(+)*4> # A few small ones
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(>)*6
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(<(-)*80<(+)*80)*3 # And more big ones
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<(+)*76 # For Confusion :/
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<(-)*76
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<(-)*28 # Just for you, Wall E
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(>)*10
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( # Walk forwards and clear everything
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([+ # clear pos decoys
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{
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(-)*16
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(-[ # clear neg decoys
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{
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(-)*112 # Big decoy / flag clearen: 128~16=112
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[+]
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}
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])%16
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}
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])%16
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[-] # Counter DecoyBot ~_~
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(+)*2 # Leave a small trail behind
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>
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([- # The same thing with reversed polarity
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{
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(+)*16
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(+[
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{
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(+)*112
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[-]
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}
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])%16
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}
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])%16
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[+]
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(-)*2
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>
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)*11
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3
www/data/blog/BFJoustBot/Patashu_lazy.bfjoust
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3
www/data/blog/BFJoustBot/Patashu_lazy.bfjoust
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#Patashu_lazy from #esoteric hill
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>(+)*5>(-)*5>(+)*5>(-)*5>(-)*5>(+)*5>(+)*5>(-)*5(>(-.)*128)*21[-]((-)*2048(+)*2048.)*2
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924
www/javascript/blogpost_BFJoustBot_script.js
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924
www/javascript/blogpost_BFJoustBot_script.js
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if (!window.console) {
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window.console = {
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log: function() {}
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};
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}
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function inheritPrototype(childObject, parentObject) {
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var copyOfParent = Object.create(parentObject.prototype);
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copyOfParent.constructor = childObject;
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childObject.prototype = copyOfParent;
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}
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function matchWinnerToChar(w) {
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switch (w) {
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case MatchWinner.ABORT:
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return '#';
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case MatchWinner.PLAYER_1:
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return '1';
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case MatchWinner.DRAW:
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return 'X';
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case MatchWinner.PLAYER_2:
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return '2';
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case MatchWinner.UNDEFINIED:
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return '?';
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default:
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throw "non-enum value in MatchWinnerToChar(" + w + ")";
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}
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}
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Array.prototype.contains = function(obj) {
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var i = this.length;
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while (i--) {
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if (this[i] === obj) {
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return true;
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}
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}
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return false;
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};
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Array.prototype.last = function() {
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return this[this.length - 1];
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};
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Array.prototype.peek = function() {
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return this[this.length - 1];
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};
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String.prototype.reps = function( num ) {
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return new Array( num + 1 ).join( this );
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};
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var RepetitionState = {
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OPEN: 10,
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CLOSED: 11,
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AWAITING_NUMBER: 12,
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FINISHED: 13,
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};
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var RepetitionMode = {
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UNDEFINIED: 10,
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ITERATIVE: 11,
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RECURSIVE: 12,
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};
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var MatchWinner = {
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UNDEFINIED: 0,
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PLAYER_1: 10,
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DRAW: 15,
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PLAYER_2: 20,
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ABORT: -1,
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};
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var BF_CHARS = ['+', '-', '<', '>', '[', ']', '.'];
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var PP_CHARS = ['(', ')', '*', '{', '}', '%', '0', '1', '2', '3', '4', '5', '6', '7', '8', '9'];
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var NM_CHARS = ['0', '1', '2', '3', '4', '5', '6', '7', '8', '9'];
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//######################################################
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function BFPart() {}
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BFPart.prototype.constructor = BFPart;
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BFPart.prototype.append = function(part) {
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throw "abstract";
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};
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BFPart.prototype.toProgram = function() {
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throw "abstract";
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};
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BFPart.prototype.finish = function() {
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throw "abstract";
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};
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//######################################################
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function BFCommand(c) {
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this.cmd = c;
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BFPart.call(this);
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}
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inheritPrototype(BFCommand, BFPart);
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BFCommand.prototype.constructor = BFCommand;
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BFCommand.prototype.append = function(part) {
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throw "Invalid Appendix";
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};
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BFCommand.prototype.toProgram = function() {
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return this.cmd;
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};
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BFCommand.prototype.finish = function() {
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// void
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};
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//######################################################
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function BFConcat() {
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this.list = []
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BFPart.call(this);
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}
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inheritPrototype(BFConcat, BFPart);
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BFConcat.prototype.constructor = BFConcat;
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BFConcat.prototype.append = function(part) {
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if (this.list.length > 0)
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this.list.last().finish();
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this.list.push(part);
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};
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BFConcat.prototype.toProgram = function() {
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return this.list.map(function(x) {
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return x.toProgram();
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}).join("");
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};
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BFConcat.prototype.finish = function() {
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if (this.list.length > 0)
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this.list.last().finish();
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};
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BFConcat.prototype.splitAroundCenter = function() {
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var left = new BFConcat();
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var center = null;
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var right = new BFConcat();
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var i = 0;
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for (; i < this.list.length; i++) {
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if (this.list[i] instanceof BFCenterLiteral) {
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center = this.list[i];
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break;
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} else {
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left.append(this.list[i]);
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}
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}
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i++;
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for (; i < this.list.length; i++) {
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if (this.list[i] instanceof BFCenterLiteral) {
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throw "Two much {} in Repetition found";
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} else {
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right.append(this.list[i]);
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}
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}
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if (center === null)
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throw "No {} in Repetition found";
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return [left, center, right];
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};
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//######################################################
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function BFCenterLiteral() {
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BFConcat.call(this);
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}
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inheritPrototype(BFCenterLiteral, BFConcat);
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BFCenterLiteral.prototype.constructor = BFCenterLiteral;
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//######################################################
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function BFRepetition() {
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this.state = RepetitionState.OPEN;
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this.mode = RepetitionMode.UNDEFINIED;
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this.parts = new BFConcat();
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this.count = 0;
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BFPart.call(this);
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}
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inheritPrototype(BFRepetition, BFPart);
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BFRepetition.prototype.constructor = BFCommand;
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BFRepetition.prototype.append = function(part) {
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this.parts.append(part);
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};
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BFRepetition.prototype.toProgram = function() {
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if (this.mode == RepetitionMode.ITERATIVE) {
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return new Array(this.count + 1).join(this.parts.toProgram());
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} else if (this.mode == RepetitionMode.RECURSIVE) {
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var split = this.parts.splitAroundCenter();
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var left = new Array(this.count + 1).join(split[0].toProgram());
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var center = split[1].toProgram();
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var right = new Array(this.count + 1).join(split[2].toProgram());
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return left + center + right;
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} else {
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throw "RepMode not definied";
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}
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};
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BFRepetition.prototype.close = function() {
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if (this.state == RepetitionState.CLOSED) return;
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if (this.state != RepetitionState.OPEN)
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throw ("state != OPEN, state == " + this.state);
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this.state = RepetitionState.CLOSED;
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};
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BFRepetition.prototype.startNumberWaiting = function(md) {
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this.mode = md;
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if (this.state == RepetitionState.AWAITING_NUMBER) return;
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if (this.state != RepetitionState.CLOSED)
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throw ("state != CLOSED, state == " + this.state);
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this.state = RepetitionState.AWAITING_NUMBER;
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};
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BFRepetition.prototype.finish = function() {
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if (this.state == RepetitionState.FINISHED) return;
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if (this.state != RepetitionState.AWAITING_NUMBER)
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throw ("state != AWAITING_NUMBER, state == " + this.state);
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this.state = RepetitionState.FINISHED;
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};
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BFRepetition.prototype.addNumber = function(p) {
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this.count *= 10;
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this.count += p;
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};
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//######################################################
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function BFProg (_code) {
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this.code_position = 0;
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this.board_position = 0;
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this.inverted = false; // + <-> -
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this.active = true;
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this.code = _code;
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}
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BFProg.prototype.constructor = BFProg;
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BFProg.prototype.step = function(match, invertboard) {
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//console.log(this.code_position + " #> " + this.getCommand() + " (" + match.get(this.board_position, invertboard) + ")");
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switch(this.getCommand()) {
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case '+':
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match.inc(this.board_position, invertboard);
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break;
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case '-':
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match.dec(this.board_position, invertboard);
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break;
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case '<':
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this.board_position--;
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break;
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case '>':
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this.board_position++;
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break;
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case '.':
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// Do nothing
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break;
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case '[':
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if (match.get(this.board_position, invertboard) == 0) {
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this.skip_forward();
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this.code_position--; // reverse effect of next move
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}
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break;
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case ']':
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this.skip_backward();
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this.code_position--; // reverse effect of next move
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break;
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default:
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throw "Unknown Char in prog: " + this.code.charAt(this.position);
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}
|
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this.move();
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}
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BFProg.prototype.move = function() {
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if (this.code_position < this.code.length - 1)
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this.code_position++;
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else {
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if (this.active) console.log("END OF CODE REACHED");
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this.active = false;
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}
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|
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}
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BFProg.prototype.skip_forward = function() {
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var depth = 0;
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do {
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var chr = this.code.charAt(this.code_position);
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if (chr == '[')
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depth++
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else if (chr == ']')
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depth--;
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this.code_position++;
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||||
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||||
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||||
} while (depth > 0)
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}
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||||
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BFProg.prototype.skip_backward = function() {
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var depth = -1;
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do {
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this.code_position--;
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var chr = this.code.charAt(this.code_position);
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if (chr == '[')
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depth++
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else if (chr == ']')
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depth--;
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} while (depth < 0)
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}
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BFProg.prototype.getCommand = function() {
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if (this.active) {
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switch(this.code.charAt(this.code_position)) {
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case '+': return this.inverted ? '-' : '+';
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case '-': return this.inverted ? '+' : '-';
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case '<': return '<';
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case '>': return '>';
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case '.': return '.';
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case '[': return '[';
|
||||
case ']': return ']';
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||||
default: throw "Unknown Char in prog: " + this.code.charAt(this.code_position);
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}
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} else {
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return '.';
|
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}
|
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}
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||||
|
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BFProg.prototype.isFlowCommand = function() {
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if (this.active) {
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switch(this.code.charAt(this.code_position)) {
|
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case '+': return false;
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||||
case '-': return false;
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case '<': return true;
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||||
case '>': return true;
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||||
case '.': return false;
|
||||
case '[': return true;
|
||||
case ']': return true;
|
||||
default: throw "Unknown Char in prog: " + this.code.charAt(this.code_position);
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||||
}
|
||||
} else {
|
||||
return '.';
|
||||
}
|
||||
}
|
||||
|
||||
BFProg.prototype.getBoardPos = function(invertboard, size) {
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if (invertboard)
|
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return (size - 1) - this.board_position;
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||||
else
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||||
return this.board_position;
|
||||
}
|
||||
|
||||
BFProg.prototype.isOOB = function(size) {
|
||||
return this.board_position < 0 || this.board_position >= size;
|
||||
}
|
||||
|
||||
//######################################################
|
||||
|
||||
function BFMatch (_size, _prog1, _prog2) {
|
||||
this.size = _size;
|
||||
this.prog1 = _prog1;
|
||||
this.prog2 = _prog2;
|
||||
|
||||
this.flagZeroed1 = 0;
|
||||
this.flagZeroed2 = 0;
|
||||
this.roundCount = 0;
|
||||
this.winner = MatchWinner.UNDEFINIED;
|
||||
this._intervalID = -1
|
||||
|
||||
this.map = new Array(_size);
|
||||
for(var i = 0; i < _size; i++) this.map[i] = 0;
|
||||
this.map[0] = 128;
|
||||
this.map[this.map.length - 1] = 128;
|
||||
}
|
||||
|
||||
BFMatch.prototype.constructor = BFMatch;
|
||||
|
||||
BFMatch.prototype.calc = function() {
|
||||
for(;;) {
|
||||
this.roundCount++;
|
||||
|
||||
if (this.prog2.isFlowCommand()) { // Flow-cmd first -> reverse order
|
||||
this.prog2.step(this, true);
|
||||
this.prog1.step(this, false);
|
||||
} else {
|
||||
this.prog1.step(this, false);
|
||||
this.prog2.step(this, true);
|
||||
}
|
||||
|
||||
this.stepFlag();
|
||||
this.stepWinner();
|
||||
|
||||
if (this.winner != MatchWinner.UNDEFINIED)
|
||||
break;
|
||||
}
|
||||
|
||||
return this.winner;
|
||||
}
|
||||
|
||||
BFMatch.prototype.start = function(canvas, width, height, speed) {
|
||||
this.param_canvas = canvas;
|
||||
this.param_width = width;
|
||||
this.param_height = height;
|
||||
|
||||
this._intervalID = setInterval(this.tick.bind(this), speed);
|
||||
};
|
||||
|
||||
BFMatch.prototype.stop = function(winner) {
|
||||
if (winner == MatchWinner.UNDEFINIED)
|
||||
throw new "can't stop on undef";
|
||||
|
||||
if (this._intervalID != -1) {
|
||||
clearInterval(this._intervalID);
|
||||
this._intervalID = -1
|
||||
}
|
||||
|
||||
console.log("Match stopped winner: " + winner);
|
||||
|
||||
switch (winner) {
|
||||
case MatchWinner.PLAYER_1:
|
||||
this.winner = MatchWinner.PLAYER_1;
|
||||
break;
|
||||
case MatchWinner.DRAW:
|
||||
this.winner = MatchWinner.DRAW;
|
||||
break;
|
||||
case MatchWinner.PLAYER_2:
|
||||
this.winner = MatchWinner.PLAYER_2;
|
||||
break;
|
||||
case MatchWinner.ABORT:
|
||||
this.winner = MatchWinner.ABORT;
|
||||
break;
|
||||
default:
|
||||
throw new "no-enum value in stop()";
|
||||
}
|
||||
};
|
||||
|
||||
BFMatch.prototype.tick = function() {
|
||||
this.step();
|
||||
this.draw(this.param_canvas, this.param_width, this.param_height);
|
||||
};
|
||||
|
||||
BFMatch.prototype.step = function() {
|
||||
this.roundCount++;
|
||||
|
||||
if (this.prog2.isFlowCommand()) { // Flow-cmd first -> reverse order
|
||||
this.prog2.step(this, true);
|
||||
this.prog1.step(this, false);
|
||||
} else {
|
||||
this.prog1.step(this, false);
|
||||
this.prog2.step(this, true);
|
||||
}
|
||||
|
||||
this.stepFlag();
|
||||
this.stepWinner();
|
||||
|
||||
if (this.winner == MatchWinner.PLAYER_1)
|
||||
alert('Player 1 (left) won');
|
||||
else if (this.winner == MatchWinner.PLAYER_2)
|
||||
alert('Player 2 (right) won');
|
||||
else if (this.winner == MatchWinner.DRAW)
|
||||
alert('Draw');
|
||||
};
|
||||
|
||||
BFMatch.prototype.stepFlag = function() {
|
||||
if (this.map[0] == 0)
|
||||
this.flagZeroed1++;
|
||||
else
|
||||
this.flagZeroed1 = 0;
|
||||
|
||||
if (this.map[this.size - 1] == 0)
|
||||
this.flagZeroed2++;
|
||||
else
|
||||
this.flagZeroed2 = 0;
|
||||
}
|
||||
|
||||
BFMatch.prototype.getFlagWeight = function(fg) {
|
||||
if (fg == MatchWinner.PLAYER_1) {
|
||||
return Math.abs(this.map[0]);
|
||||
} else if (fg == MatchWinner.PLAYER_2) {
|
||||
return Math.abs(this.map[this.size - 1]);
|
||||
} else {
|
||||
throw "Unknown player: " + fg;
|
||||
}
|
||||
}
|
||||
|
||||
BFMatch.prototype.stepWinner = function() {
|
||||
if (this.roundCount > 100000 && this.getFlagWeight(MatchWinner.PLAYER_1) == this.getFlagWeight(MatchWinner.PLAYER_2))
|
||||
this.stop(MatchWinner.DRAW);
|
||||
|
||||
if ((this.prog1.isOOB(this.size) || this.flagZeroed1 >= 2) && (this.prog2.isOOB(this.size) || this.flagZeroed2 >= 2))
|
||||
this.stop(MatchWinner.DRAW);
|
||||
|
||||
if (this.prog1.isOOB(this.size) || this.flagZeroed1 >= 2)
|
||||
this.stop(MatchWinner.PLAYER_2);
|
||||
|
||||
if (this.prog2.isOOB(this.size) || this.flagZeroed2 >= 2)
|
||||
this.stop(MatchWinner.PLAYER_1);
|
||||
|
||||
if (this.roundCount > 100000 && this.getFlagWeight(MatchWinner.PLAYER_1) > this.getFlagWeight(MatchWinner.PLAYER_2))
|
||||
this.stop(MatchWinner.PLAYER_1);
|
||||
|
||||
if (this.roundCount > 100000 && this.getFlagWeight(MatchWinner.PLAYER_1) < this.getFlagWeight(MatchWinner.PLAYER_2))
|
||||
this.stop(MatchWinner.PLAYER_2);
|
||||
}
|
||||
|
||||
BFMatch.prototype.inc = function(idx, invertboard) {
|
||||
if (invertboard) idx = (this.size - 1) - idx;
|
||||
|
||||
this.map[idx]++;
|
||||
this.map[idx] = (this.map[idx] + 127 + 256) % 256 - 127;
|
||||
}
|
||||
|
||||
BFMatch.prototype.dec = function(idx, invertboard) {
|
||||
if (invertboard) idx = (this.size - 1) - idx;
|
||||
|
||||
this.map[idx]--;
|
||||
this.map[idx] = (this.map[idx] + 127 + 256) % 256 - 127;
|
||||
}
|
||||
|
||||
BFMatch.prototype.get = function(idx, invertboard) {
|
||||
if (invertboard) idx = (this.size - 1) - idx;
|
||||
|
||||
return this.map[idx];
|
||||
}
|
||||
|
||||
BFMatch.prototype.draw = function(canvas, width, height) {
|
||||
var BORDER = 4;
|
||||
var PADDING = 2;
|
||||
|
||||
var cell_width = (((width - 2*BORDER) + PADDING) / this.size) - PADDING;
|
||||
var cell_height = cell_width * 3/4;
|
||||
var max_height = (height - 2*BORDER - cell_height) / 2;
|
||||
|
||||
cell_width = Math.floor(cell_width);
|
||||
cell_height = Math.floor(cell_height);
|
||||
max_height = Math.floor(max_height);
|
||||
|
||||
canvas.lineWidth = 1;
|
||||
|
||||
|
||||
canvas.fillStyle="#FFFFFF";
|
||||
canvas.fillRect(0, 0, width, height);
|
||||
canvas.fillStyle="#000000";
|
||||
|
||||
for (var i = 0; i < this.size; i++) {
|
||||
var cell_value = this.map[i];
|
||||
|
||||
var x = Math.floor(BORDER + i*(cell_width + PADDING)) + 0.5;
|
||||
var y = Math.floor(height/2 - cell_height/2) + 0.5;
|
||||
|
||||
canvas.fillStyle="#F3F3F3";
|
||||
canvas.beginPath();
|
||||
canvas.rect(x, y, cell_width, cell_height);
|
||||
canvas.closePath();
|
||||
canvas.fill();
|
||||
canvas.stroke();
|
||||
|
||||
if (this.prog1.getBoardPos(false, this.size) == i) {
|
||||
canvas.fillStyle="#F00";
|
||||
canvas.beginPath();
|
||||
canvas.moveTo(x, y);
|
||||
canvas.lineTo(x + cell_height/2, y + cell_height/2);
|
||||
canvas.lineTo(x, y + cell_height);
|
||||
canvas.lineTo(x, y);
|
||||
canvas.closePath();
|
||||
canvas.fill();
|
||||
canvas.stroke();
|
||||
}
|
||||
|
||||
if (this.prog2.getBoardPos(true, this.size) == i) {
|
||||
canvas.fillStyle="#00F";
|
||||
canvas.beginPath();
|
||||
canvas.moveTo(x + cell_width, y);
|
||||
canvas.lineTo(x + cell_width - cell_height/2, y + cell_height/2);
|
||||
canvas.lineTo(x + cell_width, y + cell_height);
|
||||
canvas.lineTo(x + cell_width, y);
|
||||
canvas.closePath();
|
||||
canvas.fill();
|
||||
canvas.stroke();
|
||||
}
|
||||
|
||||
if (i == 0)
|
||||
canvas.fillStyle="#F00";
|
||||
else if (i == this.size - 1)
|
||||
canvas.fillStyle="#00F";
|
||||
else
|
||||
canvas.fillStyle="#484D51";
|
||||
if (cell_value < 0) {
|
||||
canvas.beginPath();
|
||||
canvas.rect(x,
|
||||
y + cell_height,
|
||||
cell_width,
|
||||
-Math.floor(max_height * cell_value/128));
|
||||
canvas.closePath();
|
||||
canvas.fill();
|
||||
canvas.stroke();
|
||||
} else if (cell_value > 0) {
|
||||
canvas.beginPath();
|
||||
canvas.rect(x,
|
||||
y,
|
||||
cell_width,
|
||||
-Math.ceil(max_height * cell_value/128));
|
||||
canvas.closePath();
|
||||
canvas.fill();
|
||||
canvas.stroke();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//######################################################
|
||||
//######################################################
|
||||
//######################################################
|
||||
|
||||
function expand(input) {
|
||||
var root = new BFConcat();
|
||||
var stack = [];
|
||||
stack.push(root);
|
||||
var linep = 1;
|
||||
var charp = 1;
|
||||
|
||||
for (var i = 0; i < input.length; i++) {
|
||||
var c = input.charAt(i);
|
||||
var next = ((i + 1) == input.length) ? (' ') : (input.charAt(i + 1));
|
||||
|
||||
if (c == '\n') {
|
||||
linep++;
|
||||
charp = 0;
|
||||
}
|
||||
charp++;
|
||||
|
||||
if (BF_CHARS.contains(c)) {
|
||||
stack.peek().append(new BFCommand(c));
|
||||
} else if (c == '(') {
|
||||
var rep = new BFRepetition();
|
||||
stack.peek().append(rep);
|
||||
stack.push(rep);
|
||||
} else if (c == ')' && stack.peek() instanceof BFRepetition && stack.peek().state == RepetitionState.OPEN) {
|
||||
stack.peek().close();
|
||||
|
||||
if (next != '*' && next != '%') {
|
||||
stack.peek().startNumberWaiting(RepetitionMode.ITERATIVE);
|
||||
stack.peek().addNumber(1);
|
||||
stack.peek().finish();
|
||||
stack.pop();
|
||||
}
|
||||
} else if (c == '{' && stack.peek() instanceof BFRepetition) {
|
||||
var rep = new BFCenterLiteral();
|
||||
stack.peek().append(rep);
|
||||
stack.push(rep);
|
||||
} else if (c == '}' && stack.peek() instanceof BFCenterLiteral) {
|
||||
stack.pop();
|
||||
} else if (c == '*' && stack.peek() instanceof BFRepetition) {
|
||||
var rep = stack.peek();
|
||||
|
||||
rep.startNumberWaiting(RepetitionMode.ITERATIVE);
|
||||
} else if (c == '%' && stack.peek() instanceof BFRepetition) {
|
||||
var rep = stack.peek();
|
||||
|
||||
rep.startNumberWaiting(RepetitionMode.RECURSIVE);
|
||||
} else if (NM_CHARS.contains(c) && stack.peek() instanceof BFRepetition && stack.peek().state == RepetitionState.AWAITING_NUMBER) {
|
||||
var rep = stack.peek();
|
||||
|
||||
rep.addNumber(c - '0');
|
||||
|
||||
if (!NM_CHARS.contains(next))
|
||||
stack.pop();
|
||||
} else {
|
||||
console.log("Ignore Char: '" + c + "'");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if (stack.peek() !== root)
|
||||
throw ("Stack not unwinded" + stack);
|
||||
|
||||
return root.toProgram();
|
||||
}
|
||||
|
||||
//######################################################
|
||||
|
||||
function getCollapseCount(code, width) {
|
||||
var count = 0;
|
||||
var piece = code.substr(0, width);
|
||||
|
||||
for(var pos = 0; pos <= code.length; pos += width) {
|
||||
if (code.substr(pos, width) == piece)
|
||||
count++;
|
||||
else
|
||||
return count;
|
||||
}
|
||||
|
||||
return count;
|
||||
}
|
||||
|
||||
function isSquareBracketHill(code) {
|
||||
var height = 0;
|
||||
|
||||
for(var p = 0; p < code.length; p++) {
|
||||
if (code.charAt(p) == '[') height++;
|
||||
else if (code.charAt(p) == ']') height--;
|
||||
|
||||
if (height < 0) return false;
|
||||
}
|
||||
|
||||
return height == 0;
|
||||
}
|
||||
|
||||
function collapse(code) {
|
||||
if (code.length == 0) return code;
|
||||
|
||||
var maxImprovement = 0;
|
||||
var maxImpWidth = -1;
|
||||
var maxImpRep = -1;
|
||||
|
||||
for(var i = 1; i < (code.length/2 + 1); i++) {
|
||||
var width = i;
|
||||
|
||||
if (! isSquareBracketHill(code.substr(0, width))) continue;
|
||||
|
||||
var rep = getCollapseCount(code, width);
|
||||
|
||||
if (width * rep > width + 4 && (width * rep - (width + 4)) > maxImprovement) {
|
||||
maxImprovement = (width * rep - (width + 4));
|
||||
maxImpWidth = width;
|
||||
maxImpRep = rep
|
||||
}
|
||||
}
|
||||
|
||||
if (maxImpWidth > 0)
|
||||
return "(" + collapse(code.substr(0, maxImpWidth)) + ")*" + maxImpRep + collapse(code.substr(maxImpRep * maxImpWidth, code.length));
|
||||
else
|
||||
return code.substr(0, 1) + collapse(code.substr(1, code.length));
|
||||
}
|
||||
|
||||
//######################################################
|
||||
|
||||
document.getElementById("a_expand").onclick = onExpandClicked;
|
||||
document.getElementById("a_collapse").onclick = onCollapseClicked;
|
||||
document.getElementById("a_run").onclick = onRunClicked;
|
||||
document.getElementById("a_stop").onclick = onStopClicked;
|
||||
document.getElementById("a_arena").onclick = onArenaClicked;
|
||||
|
||||
function onExpandClicked() {
|
||||
var source1 = document.getElementById("source_1");
|
||||
var sink1 = document.getElementById("sink_1");
|
||||
var source2 = document.getElementById("source_2");
|
||||
var sink2 = document.getElementById("sink_2");
|
||||
|
||||
sink1.value = expand(source1.value);
|
||||
sink2.value = expand(source2.value);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
function onCollapseClicked() {
|
||||
{
|
||||
var source = document.getElementById("source_1");
|
||||
var sink = document.getElementById("sink_1");
|
||||
sink.value = collapse(expand(source.value));
|
||||
}
|
||||
|
||||
{
|
||||
var source = document.getElementById("source_2");
|
||||
var sink = document.getElementById("sink_2");
|
||||
sink.value = collapse(expand(source.value));
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
var match = null;
|
||||
|
||||
function onRunClicked() {
|
||||
|
||||
if (match != null) {
|
||||
match.stop(MatchWinner.ABORT);
|
||||
match = null;
|
||||
}
|
||||
|
||||
var param_size = parseInt( document.getElementById("run_size").value );
|
||||
var param_speed = parseInt( document.getElementById("run_speed").value );
|
||||
var source1 = document.getElementById("source_1");
|
||||
var code1 = expand(source1.value);
|
||||
var source2 = document.getElementById("source_2");
|
||||
var code2 = expand(source2.value);
|
||||
var brd = document.getElementById("board");
|
||||
var ctx = brd.getContext("2d");
|
||||
|
||||
brd.setAttribute('width', brd.offsetWidth);
|
||||
brd.setAttribute('height', brd.offsetHeight);
|
||||
|
||||
match = new BFMatch(param_size, new BFProg(code1), new BFProg(code2));
|
||||
|
||||
document.getElementById("sink_1").value = code1;
|
||||
document.getElementById("sink_2").value = code2;
|
||||
|
||||
match.start(ctx, brd.width, brd.height, param_speed);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
function onStopClicked() {
|
||||
|
||||
if (match == null) return false;
|
||||
|
||||
document.getElementById("sink_1").value = '';
|
||||
document.getElementById("sink_2").value = '';
|
||||
|
||||
var canvas = document.getElementById("board").getContext("2d");
|
||||
canvas.fillStyle="#FFFFFF";
|
||||
canvas.fillRect(0, 0, document.getElementById("board").width, document.getElementById("board").height)
|
||||
|
||||
match.stop(MatchWinner.ABORT);
|
||||
match = null;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
function onArenaClicked() {
|
||||
|
||||
if (match != null) {
|
||||
match.stop(MatchWinner.ABORT);
|
||||
match = null;
|
||||
}
|
||||
|
||||
var source1 = document.getElementById("source_1");
|
||||
var code1 = expand(source1.value);
|
||||
var source2 = document.getElementById("source_2");
|
||||
var code2 = expand(source2.value);
|
||||
|
||||
var result = new Array(31);
|
||||
for (var i = 0; i < 31; i++) result[i] = new Array(2);
|
||||
var result_p1 = 0;
|
||||
var result_draw = 0;
|
||||
var result_p2 = 0;
|
||||
|
||||
for (var msize = 10; msize <= 30 ; msize++) {
|
||||
var p1 = new BFProg(code1);
|
||||
var p2 = new BFProg(code2);
|
||||
|
||||
match = new BFMatch(msize, p1, p2);
|
||||
|
||||
result[msize][0] = match.calc();
|
||||
|
||||
if (result[msize][0] == MatchWinner.PLAYER_1) result_p1++;
|
||||
if (result[msize][0] == MatchWinner.DRAW) result_draw++;
|
||||
if (result[msize][0] == MatchWinner.PLAYER_2) result_p2++;
|
||||
|
||||
//-----------------------------------------
|
||||
|
||||
var p1 = new BFProg(code1);
|
||||
var p2 = new BFProg(code2);
|
||||
p2.inverted = true;
|
||||
|
||||
var match = new BFMatch(msize, p1, p2);
|
||||
|
||||
result[msize][1] = match.calc();
|
||||
|
||||
if (result[msize][1] == MatchWinner.PLAYER_1) result_p1++;
|
||||
if (result[msize][1] == MatchWinner.DRAW) result_draw++;
|
||||
if (result[msize][1] == MatchWinner.PLAYER_2) result_p2++;
|
||||
}
|
||||
|
||||
var log = "";
|
||||
|
||||
log += "Wins Player 1 (left) :" + result_p1 + '\n';
|
||||
log += "Draws :" + result_draw + '\n';
|
||||
log += "Wins Player 2 (left) :" + result_p2 + '\n';
|
||||
log += "" + '\n';
|
||||
|
||||
log += " ".reps(9) + "|";
|
||||
for (var i = 10; i <= 30; i++) log += ' ' + i;
|
||||
log += '\n';
|
||||
|
||||
log += "-".reps(9) + "|" + "-".reps(3 * 21) + '\n';
|
||||
|
||||
log += "Normal | ";
|
||||
for (var i = 10; i <= 30; i++) log += matchWinnerToChar(result[i][0]) + " ";
|
||||
log += "\n";
|
||||
|
||||
log += "Inverted | ";
|
||||
for (var i = 10; i <= 30; i++) log += matchWinnerToChar(result[i][1]) + " ";
|
||||
log += "\n";
|
||||
|
||||
document.getElementById("log").value = log;
|
||||
|
||||
return false;
|
||||
}
|
@ -12,6 +12,7 @@ class MSController extends CController
|
||||
public $selectedNav = '';
|
||||
|
||||
public $js_scripts = array();
|
||||
public $js_files = array();
|
||||
public $css_files =
|
||||
[
|
||||
"/css/styles.css",
|
||||
|
@ -42,7 +42,7 @@ class BlogPostController extends MSController
|
||||
* @param integer $id the ID of the model to be displayed
|
||||
* @throws CHttpException if Enabled is false
|
||||
*/
|
||||
public function actionView($id) //TODO-MS add BFJoust to Blog
|
||||
public function actionView($id)
|
||||
{
|
||||
$model = $this->loadModel($id);
|
||||
|
||||
@ -52,7 +52,7 @@ class BlogPostController extends MSController
|
||||
if ($model->isSpecialBlogPost())
|
||||
{
|
||||
$controllerMethod = 'viewBlogpost' . $model->ControllerID;
|
||||
if(is_callable([$this, $controllerMethod]))
|
||||
if(method_exists($this, $controllerMethod))
|
||||
$this->$controllerMethod($model);
|
||||
else
|
||||
throw new CHttpException(500, 'Unknown ControllerID: ' . $controllerMethod);
|
||||
@ -282,6 +282,18 @@ class BlogPostController extends MSController
|
||||
]);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param BlogPost $model
|
||||
*/
|
||||
protected function viewBlogpostBFJoustBot($model)
|
||||
{
|
||||
|
||||
$this->render('view_BFJoustBot',
|
||||
[
|
||||
'model' => $model,
|
||||
]);
|
||||
}
|
||||
|
||||
//#########################################################################
|
||||
//#########################################################################
|
||||
}
|
95
www/protected/views/blogpost/view_BFJoustBot.php
Normal file
95
www/protected/views/blogpost/view_BFJoustBot.php
Normal file
@ -0,0 +1,95 @@
|
||||
<?php
|
||||
/* @var $this BlogPostController */
|
||||
/* @var $model BlogPost */
|
||||
?>
|
||||
|
||||
<?php
|
||||
|
||||
$this->pageTitle = 'Blogpost: ' . $model->Title . ' - ' . Yii::app()->name;
|
||||
|
||||
$this->breadcrumbs = array(
|
||||
'Blog' => array('/blog'),
|
||||
$model->Title,
|
||||
);
|
||||
|
||||
array_push($this->js_files, '/javascript/blogpost_BFJoustBot_script.js');
|
||||
array_push($this->css_files, '/css/blogpost_BFJoustBot_style.css');
|
||||
|
||||
?>
|
||||
|
||||
<div class="container">
|
||||
|
||||
<?php echo MsHtml::pageHeader("Blog", "My personal programming blog"); ?>
|
||||
|
||||
<div class="blogOwner well markdownOwner" id="markdownAjaxContent">
|
||||
<?php
|
||||
$code_own = file_get_contents('data/blog/BFJoustBot/MultiVAC.bfjoust');
|
||||
$code_opp = file_get_contents('data/blog/BFJoustBot/Patashu_lazy.bfjoust');
|
||||
|
||||
$md = str_replace("{{CODE}}", $code_own, $model->Content);
|
||||
echo ParsedownHelper::parse($md);
|
||||
?>
|
||||
|
||||
<div>
|
||||
<textarea class="source" id="source_1"><?php echo htmlspecialchars($code_own); ?></textarea>
|
||||
<textarea class="source" id="source_2"><?php echo htmlspecialchars($code_opp); ?></textarea>
|
||||
</div>
|
||||
|
||||
<div id="commandpanel">
|
||||
<div>
|
||||
<div>
|
||||
<a href="#" id="a_expand">expand</a>
|
||||
|
|
||||
<a href="#" id="a_collapse">collapse</a>
|
||||
|
|
||||
<a href="#" id="a_run">run</a>
|
||||
(size:
|
||||
<input type="number" id="run_size" min="10" max="30" value="30" width="30">
|
||||
speed:
|
||||
<input type="number" id="run_speed" min="0" max="10000" value="10">
|
||||
)
|
||||
|
|
||||
<a href="#" id="a_stop">stop</a>
|
||||
|
|
||||
<a href="#" id="a_arena">arena</a>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div>
|
||||
<textarea class="sink" id="sink_1"></textarea>
|
||||
<textarea class="sink" id="sink_2"></textarea>
|
||||
</div>
|
||||
|
||||
<div>
|
||||
<canvas class="bottomelem" id="board"></canvas>
|
||||
<textarea class="bottomelem" id="log" wrap="off"> </textarea>
|
||||
</div>
|
||||
|
||||
|
||||
<div class="blogFooter">
|
||||
<div class="blogFooterLeft">
|
||||
<?php echo $model->Title; ?>
|
||||
</div>
|
||||
<div class="blogFooterRight">
|
||||
<?php echo $model->getDateTime()->format('d.m.Y'); ?>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="disqus_owner">
|
||||
<?php
|
||||
$this->widget(
|
||||
'ext.YiiDisqusWidget.YiiDisqusWidget',
|
||||
[
|
||||
'shortname' => 'mikescher-de',
|
||||
'identifier' => 'blog/view/' + $model->ID,
|
||||
'title' => $model->Title,
|
||||
'url' => $model->getAbsoluteLink(),
|
||||
'category_id' => '3253401', // = blog/view
|
||||
]
|
||||
);
|
||||
?>
|
||||
</div>
|
||||
|
||||
</div>
|
@ -106,7 +106,13 @@
|
||||
<script src="/javascript/prism.js"></script>
|
||||
<script src="/javascript/lightbox.min.js"></script>
|
||||
|
||||
|
||||
<?php
|
||||
foreach ($this->js_files as $file)
|
||||
{
|
||||
echo "<script src=\"$file\"></script>\r\n";
|
||||
}
|
||||
|
||||
foreach ($this->js_scripts as $script) {
|
||||
echo '<script type="text/javascript" language="JavaScript">', PHP_EOL;
|
||||
echo $script;
|
||||
|
Loading…
Reference in New Issue
Block a user