Let's say `b` is the number of blue disks, `r` the number of red disks and `n` is the total number. From the problem description we can infer this: ~~~ b+r = n (1) 0 < b < n (2) 0 < r < n (3) n > 10^12 (4) (b/n)*((b-1)/(n-1)) = 1/2 (5) ~~~ Now we can user (1) and (2) to get a formula for `b` and `n`: ~~~ (b/n)*((b-1)/(n-1)) = 1/2 2*b*(b-1) = n * (n-1) 2*b^2 - 2*b = n^2 - n 2 * (b^2 - b) = n^2-n 0.5 * (2b)^2 - (2b) = (n)^2 - (n) 2*(b^2) - 2b = (n)^2 - (n) b = 1/2 ( sqrt(2n^2 - 2n + 1) + 1 ) ~~~ For the last formula we search for integer solutions. We can now either solve this manually with diophantine equations, or we ask [Wolfram|Alpha](https://www.wolframalpha.com/input/?i=2*b*b-2b+%3D+n*n-n). Which gives us the following two formulas: ~~~ s = sqrt(2) b = (1/8) * ( 2*(3-2*s)^m + s*(3-2*s)^m + 2*(3+2*s)^m - s*(3+2*s)^m + 4) n = (1/4) * ( -(3-2*s)^m - s*(3-2*s)^m - (3+2*s)^m + s*(3+2*s)^m + 2) m element Z, m >= 0 ~~~ We can see both formulas contain the expression sqrt(2), which is not only fractional but also irrational. Which is a problem with the strict integer operations in befunge. But we can sidestep this by using a special number notation `r * 1 + s * sqrt(2)`. In every step we calculate the "real" part of the number plus a multiple of `sqrt(2)`. This is kinda like the common notation of [imaginary numbers](https://en.wikipedia.org/wiki/Imaginary_number). Now all we have to do is create algorithms for addition and multiplication in our new number format. ~~~ (r1 + s1 * sqrt(2)) + (r2 + s2 * sqrt(2)) = (r1+r2) + (s1+s2) * sqrt(2) (r1 + s1 * sqrt(2)) * (r2 + s2 * sqrt(2)) = (r1*r2+2*s1*s2) + (s1*r2+r1*s2) * sqrt(2) ~~~ Now we can use the formulas from Wolfram|Alpha until we find a value for `n > 10^12`. In the end this problem wasn't that hard to code when all the preparations were done. Also it's pretty fast.