A short look to [Wikipedia](https://en.wikipedia.org/wiki/Methods_of_computing_square_roots#Digit-by-digit_calculation) finds us a neat algorithm to calculate the square-root digit-by-digit. I have optimized it a little bit with the target to use not so many variables: ~~~ IEnumerable DRoot(int r) { BigInteger c = r; BigInteger p = 0; int x = 0; for (ii = 0; ii < 100; ii++) { for (x = 0;(x+1)*(20*p + (x+1)) <= c;x++); c = 100*c - 2000*p*x - 100*x*x; p = p*10 + x; } return p; } ~~~ The algorithm is pretty simple, but *god* do I hate long addition/multiplication in Befunge. We need 120 base-10 digits for the numbers `p`and `c`. In our program we use base-100 notation. This way we can fit the numbers in a single befunge-93 row **and** can simply multiply by 100 with a single left shift operation.