ein paar Spielestatistiken hinzugefügt

This commit is contained in:
Armin Benz 2017-04-16 18:38:28 +02:00
parent a24ec22dc5
commit 23fc5af648
4 changed files with 174 additions and 9 deletions

View File

@ -2,6 +2,7 @@ package de.samdev.colorrunner;
import com.badlogic.gdx.Game;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.Preferences;
import com.badlogic.gdx.assets.AssetManager;
import com.badlogic.gdx.audio.Music;
@ -10,6 +11,7 @@ import de.samdev.colorrunner.screens.menu.SplashScreen;
public class CRGame extends Game {
public final static boolean DEBUG = false;
public static AssetManager manager;
@Override
public void create() {
@ -22,6 +24,10 @@ public class CRGame extends Game {
manager.load("sound/menusound.mp3", Music.class);
manager.finishLoading();
Preferences endlessGameInfos = Gdx.app.getPreferences("endlessGameInfos");
endlessGameInfos.putInteger("lastBest", 0);
endlessGameInfos.flush();
setScreen(new SplashScreen());
}

View File

@ -12,13 +12,16 @@ import java.util.List;
import de.samdev.colorrunner.CRGame;
import de.samdev.colorrunner.game.world.entities.CRGameEntity;
import de.samdev.colorrunner.game.world.entities.gameentities.PlayerEntity;
import de.samdev.colorrunner.game.world.map.provider.EndlessMapProvider;
import de.samdev.colorrunner.game.world.map.provider.MapProvider;
import de.samdev.colorrunner.input.GameInputListener;
import de.samdev.colorrunner.screens.gameScreen.GameScreen;
import de.samdev.colorrunner.screens.menu.EndlessGameMenu;
import de.samdev.colorrunner.screens.menu.MainMenu;
public class CRGameWorld implements GameInputListener {
private Preferences prefs = Gdx.app.getPreferences("settings");
private Preferences endlessGameInfos = Gdx.app.getPreferences("endlessGameInfos");
public PlayerEntity player;
public List<CRGameEntity> entities;
@ -70,7 +73,10 @@ public class CRGameWorld implements GameInputListener {
}
if(player.getPosition().y < - 10)
{
((Game) Gdx.app.getApplicationListener()).setScreen(new MainMenu());
checkHighscore();
setTries();
setLastBest();
CRGame.Inst().setScreen(new GameScreen(new EndlessMapProvider(System.currentTimeMillis())));
music.stop();
}
@ -102,4 +108,27 @@ public class CRGameWorld implements GameInputListener {
public void reset() {
reinitialize();
}
private void checkHighscore(){
int highscore = endlessGameInfos.getInteger("Highscore", 0);
if(highscore < scoreMeter){
endlessGameInfos.putInteger("Highscore", scoreMeter);
}
endlessGameInfos.flush();
}
private void setTries(){
int tries = endlessGameInfos.getInteger("Tries", 0);
tries++;
endlessGameInfos.putInteger("Tries", tries);
endlessGameInfos.flush();
}
private void setLastBest(){
int lastBest = endlessGameInfos.getInteger("lastBest", 0);
if(lastBest < scoreMeter){
endlessGameInfos.putInteger("lastBest", scoreMeter);
}
endlessGameInfos.flush();
}
}

View File

@ -0,0 +1,132 @@
package de.samdev.colorrunner.screens.menu;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.Preferences;
import com.badlogic.gdx.Screen;
import com.badlogic.gdx.audio.Music;
import com.badlogic.gdx.graphics.GL20;
import com.badlogic.gdx.graphics.OrthographicCamera;
import com.badlogic.gdx.graphics.Texture;
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
import com.badlogic.gdx.graphics.g2d.TextureAtlas;
import com.badlogic.gdx.scenes.scene2d.InputEvent;
import com.badlogic.gdx.scenes.scene2d.Stage;
import com.badlogic.gdx.scenes.scene2d.ui.Label;
import com.badlogic.gdx.scenes.scene2d.ui.Skin;
import com.badlogic.gdx.scenes.scene2d.ui.Table;
import com.badlogic.gdx.scenes.scene2d.ui.TextButton;
import com.badlogic.gdx.scenes.scene2d.utils.ClickListener;
import de.samdev.colorrunner.CRGame;
import de.samdev.colorrunner.game.world.map.provider.EndlessMapProvider;
import de.samdev.colorrunner.screens.gameScreen.GameScreen;
/**
* Created by benza on 16.04.2017.
*/
public class EndlessGameMenu implements Screen {
private OrthographicCamera cam = new OrthographicCamera();
private Texture background = new Texture("images/background2.jpg");
private Music music;
private Preferences endlessGameInfos = Gdx.app.getPreferences("endlessGameInfos");
private Stage stage = new Stage();
private Table table = new Table();
private Skin skin = new Skin(Gdx.files.internal("skins/menuSkin.json"),
new TextureAtlas(Gdx.files.internal("skins/menuSkin.pack")));
private int highScore = endlessGameInfos.getInteger("Highscore", 0);
private int lastBest = endlessGameInfos.getInteger("lastBest", 0);
private int tries = endlessGameInfos.getInteger("Tries", 0);
private TextButton buttonPlay = new TextButton("Play", skin);
private TextButton buttonBack = new TextButton("Back", skin);
private Label labelTitle = new Label("Endless Game", skin);
private Label labelHighscore = new Label("Highscore: " + highScore, skin);
private Label labelLastBest = new Label("LastRounds: " + lastBest, skin);
private Label labelTries = new Label("Tries: " + tries, skin);
public EndlessGameMenu(Music music) {
this.music = music;
}
@Override
public void show() {
buttonPlay.addListener(new ClickListener(){
@Override
public void clicked(InputEvent event, float x, float y){
CRGame.Inst().setScreen(new GameScreen(new EndlessMapProvider(System.currentTimeMillis())));
music.stop();
}
});
buttonBack.addListener(new ClickListener(){
@Override
public void clicked(InputEvent event, float x, float y){
CRGame.Inst().setScreen(new MainMenu());
}
});
table.add(labelTitle).padBottom(40).row();
table.add(labelHighscore).padBottom(20).row();
table.add(labelLastBest).padBottom(20).row();
table.add(labelTries).padBottom(20).row();
table.add(buttonPlay).size((int)((double)Gdx.graphics.getWidth() / 2.0D),80).padBottom(20).row();
table.add(buttonBack).size((int)((double)Gdx.graphics.getWidth() / 2.0D),80).padBottom(20).row();
table.setFillParent(true);
stage.addActor(table);
Gdx.input.setInputProcessor(stage);
}
@Override
public void render(float delta) {
Gdx.gl.glClearColor(0, 0, 0, 1);
Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT);
cam.setToOrtho(false, (float)Gdx.graphics.getWidth() / 2.0F, (float)Gdx.graphics.getHeight() / 2.0F);
SpriteBatch sb = new SpriteBatch();
sb.setProjectionMatrix(cam.combined);
sb.begin();
sb.draw(background, 0, 0);
sb.end();
stage.act();
stage.draw();
}
@Override
public void resize(int width, int height) {
}
@Override
public void pause() {
}
@Override
public void resume() {
}
@Override
public void hide() {
}
@Override
public void dispose() {
stage.dispose();
skin.dispose();
}
}

View File

@ -103,8 +103,6 @@ button3.addListener(new InputListener(){
stage.act();
stage.draw();
}
@Override
@ -125,8 +123,8 @@ button3.addListener(new InputListener(){
buttonPlay2.addListener(new ClickListener(){
@Override
public void clicked(InputEvent event, float x, float y){
CRGame.Inst().setScreen(new GameScreen(new EndlessMapProvider(System.currentTimeMillis())));
music.stop();
//CRGame.Inst().setScreen(new GameScreen(new EndlessMapProvider(System.currentTimeMillis())));
CRGame.Inst().setScreen(new EndlessGameMenu(music));
}
});
@ -145,10 +143,10 @@ button3.addListener(new InputListener(){
});
table.add(title).padBottom(40).row();
table.add(buttonPlay1).size((int)((double)Gdx.graphics.getWidth() / 2.0D),60).padBottom(20).row();
table.add(buttonPlay2).size((int)((double)Gdx.graphics.getWidth() / 2.0D),60).padBottom(20).row();
table.add(buttonOption).size((int)((double)Gdx.graphics.getWidth() / 2.0D),60).padBottom(20).row();
table.add(buttonExit).size((int)((double)Gdx.graphics.getWidth() / 2.0D),60).padBottom(20).row();
table.add(buttonPlay1).size((int)((double)Gdx.graphics.getWidth() / 2.0D),80).padBottom(20).row();
table.add(buttonPlay2).size((int)((double)Gdx.graphics.getWidth() / 2.0D),80).padBottom(20).row();
table.add(buttonOption).size((int)((double)Gdx.graphics.getWidth() / 2.0D),80).padBottom(20).row();
table.add(buttonExit).size((int)((double)Gdx.graphics.getWidth() / 2.0D),80).padBottom(20).row();
table.setFillParent(true);
stage.addActor(table);