alle tiles werden angezeigt; Ende eingefügt und flappy Mode eingefügt, beides funktioniert noch nicht ganz
This commit is contained in:
parent
dffc312bcb
commit
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@ -1,6 +1,6 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<map version="1.0" orientation="orthogonal" renderorder="right-down" width="500" height="20" tilewidth="16" tileheight="16" nextobjectid="1">
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<tileset firstgid="1" name="Tileset" tilewidth="16" tileheight="16" tilecount="100">
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<tileset firstgid="1" name="Tileset" tilewidth="16" tileheight="16" tilecount="100" columns="10">
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<image source="../../../data/Tileset.png" width="160" height="160"/>
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</tileset>
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<layer name="Kachelebene" width="500" height="20">
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@ -3521,9 +3521,9 @@
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<tile gid="0"/>
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<tile gid="23"/>
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@ -4021,9 +4021,9 @@
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<tile gid="23"/>
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@ -4523,7 +4523,7 @@
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@ -5023,7 +5023,7 @@
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@ -5523,7 +5523,7 @@
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<tile gid="0"/>
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@ -6023,7 +6023,7 @@
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@ -6523,7 +6523,7 @@
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@ -7023,7 +7023,7 @@
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<tile gid="20"/>
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<tile gid="20"/>
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@ -13054,7 +13054,7 @@
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<tile gid="0"/>
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<tile gid="0"/>
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<tile gid="20"/>
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<tile gid="0"/>
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<tile gid="0"/>
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<tile gid="20"/>
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<tile gid="0"/>
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<tile gid="0"/>
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<tile gid="17"/>
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<tile gid="20"/>
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<tile gid="20"/>
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<tile gid="0"/>
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<tile gid="0"/>
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<tile gid="20"/>
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<tile gid="0"/>
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<tile gid="20"/>
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<tile gid="0"/>
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<tile gid="16"/>
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<tile gid="20"/>
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Binary file not shown.
Before Width: | Height: | Size: 1.9 KiB |
33
android/assets/skins/menupack.atlas
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android/assets/skins/menupack.atlas
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@ -0,0 +1,33 @@
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menupack.png
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format: RGBA8888
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filter: Nearest,Nearest
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repeat: none
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blau
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rotate: false
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xy: 1, 1
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size: 128, 128
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orig: 128, 128
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offset: 0, 0
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index: -1
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gelb
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rotate: false
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xy: 131, 1
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size: 128, 128
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orig: 128, 128
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offset: 0, 0
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index: -1
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grün
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rotate: false
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xy: 261, 1
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size: 128, 128
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orig: 128, 128
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offset: 0, 0
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index: -1
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rot
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rotate: false
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xy: 391, 1
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size: 128, 128
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orig: 128, 128
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offset: 0, 0
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index: -1
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20
android/assets/skins/menupack.json
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android/assets/skins/menupack.json
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{
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"com.badlogic.gdx.graphics.g2d.BitmapFont": {
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"font": { "file": "fonts/font.fnt" },
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},
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"com.badlogic.gdx.scenes.scene2d.ui.TextButton$TextButtonStyle": {
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"default": { "up": "blau" , "down": "blau", "font": font, "pressedOffsetY": -4 }
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},
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"com.badlogic.gdx.scenes.scene2d.ui.TextButton$TextButtonStyle": {
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"default": { "up": "grün" , "down": "grün", "font": font, "pressedOffsetY": -4 }
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},
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"com.badlogic.gdx.scenes.scene2d.ui.TextButton$TextButtonStyle": {
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"default": { "up": "gelb" , "down": "gelb", "font": font, "pressedOffsetY": -4 }
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},
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"com.badlogic.gdx.scenes.scene2d.ui.TextButton$TextButtonStyle": {
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"default": { "up": "rot" , "down": "rot", "font": font, "pressedOffsetY": -4 }
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},
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"com.badlogic.gdx.scenes.scene2d.ui.Label$LabelStyle": {
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"default": { "font": font}
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}
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}
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33
android/assets/skins/menupack.pack
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android/assets/skins/menupack.pack
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menupack.png
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format: RGBA8888
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filter: Nearest,Nearest
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repeat: none
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blau
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rotate: false
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xy: 1, 1
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size: 128, 128
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orig: 128, 128
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offset: 0, 0
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index: -1
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gelb
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rotate: false
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xy: 131, 1
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size: 128, 128
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orig: 128, 128
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offset: 0, 0
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index: -1
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grün
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rotate: false
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xy: 261, 1
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size: 128, 128
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orig: 128, 128
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offset: 0, 0
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index: -1
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rot
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rotate: false
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xy: 391, 1
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size: 128, 128
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orig: 128, 128
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offset: 0, 0
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index: -1
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BIN
android/assets/skins/menupack.png
Normal file
BIN
android/assets/skins/menupack.png
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After Width: | Height: | Size: 2.2 KiB |
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jcenter()
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}
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dependencies {
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classpath 'com.android.tools.build:gradle:2.3.1'
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classpath 'com.android.tools.build:gradle:2.3.3'
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classpath 'org.robovm:robovm-gradle-plugin:1.9.0'
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}
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}
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@ -5,5 +5,5 @@ package de.samdev.colorrunner.game.world.entities.gameentities;
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*/
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public enum ControllingType {
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RUNBOTTOM, RUNTOP, FLY, NOTHING
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RUNBOTTOM, RUNTOP, FLY, NOTHING, GRAVITY
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}
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import de.samdev.colorrunner.game.world.entities.CRGameEntity;
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import de.samdev.colorrunner.game.world.entities.MovingEntity;
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import de.samdev.colorrunner.game.world.entities.gameentities.controller.AbstractPlayerController;
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import de.samdev.colorrunner.game.world.entities.gameentities.controller.GravityPlayerController;
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import de.samdev.colorrunner.game.world.entities.gameentities.controller.RunBottomPlayerController;
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import de.samdev.colorrunner.game.world.entities.gameentities.controller.FlyPlayerController;
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import de.samdev.colorrunner.game.world.entities.gameentities.controller.RunTopPlayerController;
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case FLY:
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if (controller.getControllerType() != ControllingType.FLY) controller = new FlyPlayerController(this);
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break;
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case GRAVITY:
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if (controller.getControllerType() != ControllingType.GRAVITY) controller = new GravityPlayerController(this);
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||||
break;
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||||
}
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||||
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||||
controller.update(delta);
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||||
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package de.samdev.colorrunner.game.world.entities.gameentities.controller;
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||||
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||||
import com.badlogic.gdx.Gdx;
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||||
import com.badlogic.gdx.Input;
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||||
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||||
import de.samdev.colorrunner.game.world.entities.gameentities.ControllingType;
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||||
import de.samdev.colorrunner.game.world.entities.gameentities.PlayerEntity;
|
||||
|
||||
/**
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||||
* Created by benza on 25.05.2017.
|
||||
*/
|
||||
|
||||
public class GravityPlayerController {
|
||||
public class GravityPlayerController extends AbstractPlayerController{
|
||||
public GravityPlayerController(PlayerEntity e)
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||||
{
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||||
super(e);
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||||
}
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||||
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||||
@Override
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||||
public void update(float delta) {
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||||
boolean down = Gdx.input.isKeyPressed(Input.Keys.SPACE) || Gdx.input.isTouched();
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||||
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Player.velocity.y -= GRAVITY_FORCE * delta;
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||||
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||||
if (Player.velocity.y < -TERMINAL_VELOCITY) {
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Player.velocity.y = -TERMINAL_VELOCITY;
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||||
}
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||||
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||||
if (Player.isTouching_BOTTOM() && Player.velocity.y < 0)
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Player.velocity.y = 0;
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}
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||||
@Override
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||||
public ControllingType getControllerType() {
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||||
return ControllingType.GRAVITY;
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||||
}
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||||
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||||
@Override
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||||
public void jumpPressed() {
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||||
if(Player.isTouching_BOTTOM() || Player.isTouching_TOP())
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||||
{
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||||
GRAVITY_FORCE = GRAVITY_FORCE * -1;
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||||
}
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||||
}
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||||
}
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||||
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||||
public final static int GID_INTER_UP = 16;
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public final static int GID_INTER_DOWN = 17;
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||||
public final static int GID_INTER_RIGHT = 18;
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||||
public final static int GID_INTER_MID = 19;
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||||
public final static int GID_INTER_END = 20;
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||||
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||||
public int width;
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||||
public int height;
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||||
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||||
case CRTiledMap.GID_EMPTY_2:
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||||
return null;
|
||||
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||||
case CRTiledMap.GID_MID:
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||||
return new NoStateFloorTileEntity(world, px, py);
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||||
|
||||
case CRTiledMap.GID_UP:
|
||||
return new UpStateFloorTileEntity(world, px, py);
|
||||
|
||||
@ -121,9 +126,6 @@ public class CRTiledMap {
|
||||
case CRTiledMap.GID_LEFT:
|
||||
return new LeftStateFloorTileEntity(world, px, py);
|
||||
|
||||
case CRTiledMap.GID_MID:
|
||||
return new NoStateFloorTileEntity(world, px, py);
|
||||
|
||||
default:
|
||||
Gdx.app.error("MapLoad", "Unknown GID: " + id);
|
||||
return null;
|
||||
|
@ -2,7 +2,6 @@ package de.samdev.colorrunner.game.world.map.provider;
|
||||
|
||||
import com.badlogic.gdx.Gdx;
|
||||
import com.badlogic.gdx.math.Rectangle;
|
||||
import com.badlogic.gdx.math.Vector2;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
@ -55,6 +54,10 @@ public class EndlessMapProvider extends MapProvider {
|
||||
return TriggerType.RUNTOP;
|
||||
else if( sections.get(i).crTiledMap.interaktionen[x - start][y] == CRTiledMap.GID_INTER_RIGHT)
|
||||
return TriggerType.FLY;
|
||||
else if( sections.get(i).crTiledMap.interaktionen[x - start][y] == CRTiledMap.GID_INTER_MID)
|
||||
return TriggerType.GRAVITY;
|
||||
else if( sections.get(i).crTiledMap.interaktionen[x - start][y] == CRTiledMap.GID_INTER_END)
|
||||
return TriggerType.END;
|
||||
else if(sections.get(i).crTiledMap.interaktionen[x - start][y] == 0)
|
||||
return TriggerType.NOTHING;
|
||||
else {
|
||||
|
@ -42,6 +42,10 @@ public class StaticMapProvider extends MapProvider {
|
||||
return TriggerType.RUNBOTTOM;
|
||||
else if(map.interaktionen[x][y] == CRTiledMap.GID_INTER_RIGHT)
|
||||
return TriggerType.FLY;
|
||||
else if(map.interaktionen[x][y] == CRTiledMap.GID_INTER_MID)
|
||||
return TriggerType.GRAVITY;
|
||||
else if(map.interaktionen[x][y] == CRTiledMap.GID_INTER_END)
|
||||
return TriggerType.END;
|
||||
else if(map.interaktionen[x][y] == 0)
|
||||
return TriggerType.NOTHING;
|
||||
else
|
||||
|
@ -2,5 +2,5 @@ package de.samdev.colorrunner.game.world.map.provider;
|
||||
|
||||
public enum TriggerType
|
||||
{
|
||||
RUNBOTTOM, RUNTOP, FLY, NOTHING
|
||||
RUNBOTTOM, RUNTOP, FLY, NOTHING, GRAVITY, END
|
||||
}
|
@ -9,22 +9,17 @@ import com.badlogic.gdx.graphics.OrthographicCamera;
|
||||
import com.badlogic.gdx.graphics.Texture;
|
||||
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
|
||||
import com.badlogic.gdx.graphics.g2d.TextureAtlas;
|
||||
import com.badlogic.gdx.graphics.g2d.TextureRegion;
|
||||
import com.badlogic.gdx.scenes.scene2d.InputEvent;
|
||||
import com.badlogic.gdx.scenes.scene2d.Stage;
|
||||
import com.badlogic.gdx.scenes.scene2d.ui.ImageButton;
|
||||
import com.badlogic.gdx.scenes.scene2d.ui.Label;
|
||||
import com.badlogic.gdx.scenes.scene2d.ui.Skin;
|
||||
import com.badlogic.gdx.scenes.scene2d.ui.Table;
|
||||
import com.badlogic.gdx.scenes.scene2d.ui.TextButton;
|
||||
import com.badlogic.gdx.scenes.scene2d.utils.ClickListener;
|
||||
import com.badlogic.gdx.scenes.scene2d.utils.TextureRegionDrawable;
|
||||
|
||||
import de.samdev.colorrunner.CRGame;
|
||||
import de.samdev.colorrunner.game.world.map.CRMapStorage;
|
||||
import de.samdev.colorrunner.game.world.map.provider.EndlessMapProvider;
|
||||
import de.samdev.colorrunner.game.world.map.provider.StaticMapProvider;
|
||||
|
||||
import de.samdev.colorrunner.screens.gameScreen.GameScreen;
|
||||
|
||||
public class MainMenu implements Screen {
|
||||
@ -45,10 +40,7 @@ public class MainMenu implements Screen {
|
||||
private TextButton buttonOption = new TextButton("Option", skin);
|
||||
private TextButton buttonExit = new TextButton("Exit", skin);
|
||||
|
||||
private Texture myTexture = new Texture(Gdx.files.internal("menu/Settings.png"));
|
||||
private TextureRegion myTextureRegion= new TextureRegion(myTexture);
|
||||
private TextureRegionDrawable myTexRegionDrawable = new TextureRegionDrawable(myTextureRegion);
|
||||
private ImageButton optionButton = new ImageButton(myTexRegionDrawable);
|
||||
|
||||
|
||||
// folgendes mal als Beispiel :)
|
||||
/*
|
||||
@ -141,16 +133,15 @@ button3.addListener(new InputListener(){
|
||||
Gdx.app.exit();
|
||||
}
|
||||
});
|
||||
|
||||
table.add(title).padBottom(40).row();
|
||||
table.add(buttonPlay1).size((int)((double)Gdx.graphics.getWidth() / 2.0D),80).padBottom(20).row();
|
||||
table.add(buttonPlay2).size((int)((double)Gdx.graphics.getWidth() / 2.0D),80).padBottom(20).row();
|
||||
table.add(buttonOption).size((int)((double)Gdx.graphics.getWidth() / 2.0D),80).padBottom(20).row();
|
||||
table.add(buttonExit).size((int)((double)Gdx.graphics.getWidth() / 2.0D),80).padBottom(20).row();
|
||||
|
||||
table.add(buttonPlay1).size((int)((double)Gdx.graphics.getWidth() / 2.0D),250);
|
||||
table.add(buttonPlay2).size((int)((double)Gdx.graphics.getWidth() / 2.0D),250).row();
|
||||
table.add(title).expand().row();
|
||||
table.add(buttonOption).size((int)((double)Gdx.graphics.getWidth() / 2.0D),250);
|
||||
table.add(buttonExit).size((int)((double)Gdx.graphics.getWidth() / 2.0D),250);
|
||||
|
||||
table.setFillParent(true);
|
||||
stage.addActor(table);
|
||||
stage.addActor(optionButton);
|
||||
|
||||
Gdx.input.setInputProcessor(stage);
|
||||
}
|
||||
|
BIN
data/Tileset.pdn
BIN
data/Tileset.pdn
Binary file not shown.
BIN
data/Tileset.png
BIN
data/Tileset.png
Binary file not shown.
Before Width: | Height: | Size: 1.1 KiB After Width: | Height: | Size: 1.9 KiB |
Loading…
Reference in New Issue
Block a user