ColorRunner/core/src/de/samdev/colorrunner/CRGame.java

38 lines
924 B
Java

package de.samdev.colorrunner;
import com.badlogic.gdx.Game;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.Preferences;
import com.badlogic.gdx.assets.AssetManager;
import com.badlogic.gdx.audio.Music;
import de.samdev.colorrunner.screens.menu.SplashScreen;
public class CRGame extends Game {
public final static boolean DEBUG = true;
public static AssetManager manager;
@Override
public void create() {
//if (DEBUG)
// setScreen(new GameScreen());
//else
manager = new AssetManager();
manager.load("sound/mainsound.mp3", Music.class);
//manager.load("sound/menusound.mp3", Music.class);
manager.finishLoading();
Preferences endlessGameInfos = Gdx.app.getPreferences("endlessGameInfos");
endlessGameInfos.putInteger("lastBest", 0);
endlessGameInfos.flush();
setScreen(new SplashScreen());
}
public static CRGame Inst() {
return ((CRGame) Gdx.app.getApplicationListener());
}
}