CannonShooter/android/assets/spritesheet.agdtexdef

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<?xml version="1.0" encoding="UTF-8"?>
<texturedefinitions>
<texture identifier="cannon_body" coordinates=" 0,2304 256,256" />
<texture identifier="cannon_bullet" coordinates=" 256,2304 48, 48" />
<texture identifier="level_background" coordinates=" 512,2304 64, 64" />
<flatten_array identifier="cannon_hearth" >
<array_2d coordinates_offset="0,0" identifier="tex_chess_figures" width="256" height="256" size_x="8" size_y="8" />
</flatten_array>
<flatten_array identifier="cannon_barrel" >
<array_2d coordinates_offset="2048,0" identifier="tex_chess_figures" width="512" height="256" size_x="4" size_y="8" />
</flatten_array>
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<group coordinates_offset="2200,2304">
<texture identifier="img_close" coordinates=" 0,0 100,90" />
<texture identifier="img_speed_1" coordinates="100,0 100,90" />
<texture identifier="img_speed_2" coordinates="200,0 100,90" />
<texture identifier="img_speed_3" coordinates="300,0 100,90" />
<texture identifier="img_speed_0" coordinates="400,0 100,90" />
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</group>
<!-- ########################################### -->
<gui>
<textureprovider identifier="guiprovider_hud">
<MenuButton>
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<group coordinates_offset="2167, 2348">
<texture identifier="pad-topleft" coordinates="00,00 8,8" />
<texture identifier="pad-top" coordinates="15,00 1,8" />
<texture identifier="pad-topright" coordinates="23,00 8,8" />
<texture identifier="pad-right" coordinates="23,15 8,1" />
<texture identifier="pad-bottomright" coordinates="23,23 8,8" />
<texture identifier="pad-bottom" coordinates="15,23 1,8" />
<texture identifier="pad-bottomleft" coordinates="00,23 8,8" />
<texture identifier="pad-left" coordinates="00,15 8,1" />
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<texture identifier="pad-northleft" coordinates="08,00 6,8" />
<texture identifier="pad-northright" coordinates="17,00 6,8" />
<texture identifier="pad-easttop" coordinates="23,08 8,6" />
<texture identifier="pad-eastbottom" coordinates="23,17 8,6" />
<texture identifier="pad-southleft" coordinates="08,23 6,8" />
<texture identifier="pad-southright" coordinates="17,23 6,8" />
<texture identifier="pad-westtop" coordinates="00,08 8,6" />
<texture identifier="pad-westbottom" coordinates="00,17 8,6" />
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</group>
<state appendix="NORMAL" coordinates_offset="2171, 2309">
<texture identifier="topleft" coordinates="0,0 1,1" />
<texture identifier="top" coordinates="2,0 1,1" />
<texture identifier="topright" coordinates="4,0 1,1" />
<texture identifier="right" coordinates="4,2 1,1" />
<texture identifier="bottomright" coordinates="4,4 1,1" />
<texture identifier="bottom" coordinates="2,4 1,1" />
<texture identifier="bottomleft" coordinates="0,4 1,1" />
<texture identifier="left" coordinates="0,2 1,1" />
<texture identifier="center" coordinates="2,2 1,1" />
</state>
<state appendix="HOVERED" coordinates_offset="2171, 2309">
<texture identifier="topleft" coordinates="0,0 1,1" />
<texture identifier="top" coordinates="2,0 1,1" />
<texture identifier="topright" coordinates="4,0 1,1" />
<texture identifier="right" coordinates="4,2 1,1" />
<texture identifier="bottomright" coordinates="4,4 1,1" />
<texture identifier="bottom" coordinates="2,4 1,1" />
<texture identifier="bottomleft" coordinates="0,4 1,1" />
<texture identifier="left" coordinates="0,2 1,1" />
<texture identifier="center" coordinates="2,2 1,1" />
</state>
<state appendix="PRESSED" coordinates_offset="2188, 2309">
<texture identifier="topleft" coordinates="0,0 1,1" />
<texture identifier="top" coordinates="2,0 1,1" />
<texture identifier="topright" coordinates="4,0 1,1" />
<texture identifier="right" coordinates="4,2 1,1" />
<texture identifier="bottomright" coordinates="4,4 1,1" />
<texture identifier="bottom" coordinates="2,4 1,1" />
<texture identifier="bottomleft" coordinates="0,4 1,1" />
<texture identifier="left" coordinates="0,2 1,1" />
<texture identifier="center" coordinates="2,2 1,1" />
</state>
</MenuButton>
</textureprovider>
</gui>
</texturedefinitions>