the cannon jearth rotates faster with increasing boost
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091b1e6327
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173ef66168
@ -141,4 +141,8 @@ public class Cannon extends Entity {
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health = 1;
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}
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}
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public float getBoost() {
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return barrel.getBoost();
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}
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}
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@ -77,8 +77,7 @@ public class CannonBarrel extends Entity {
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private void updateCharge(float delta) {
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if (cannon.health == 0 || cannon.health == 1) {
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if (loaded)
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{
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if (loaded) {
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charge += CHARGE_SPEED * getBoost() * delta * cannon.team.speedMultiplier;
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if (charge > 1) {
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@ -14,6 +14,7 @@ import de.samdev.cannonshooter.ZLayers;
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public class CannonHearth extends Entity {
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private static final Color COLOR_HEARTLESS = new Color(0.75f, 0.75f, 0.75f, 1f);
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private static final float ROTATION_SPEED = 0.125f;
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private static final float ROTATION_MODULO = 90;
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private float rotation = 0;
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@ -45,17 +46,17 @@ public class CannonHearth extends Entity {
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public void beforeUpdate(float delta) {
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if (cannon.health < 1) {
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if (rotation != 0 && cannon.health > 0) {
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rotation = (rotation - delta * ROTATION_SPEED * cannon.team.speedMultiplier);
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rotation = (rotation - delta * ROTATION_SPEED * cannon.team.speedMultiplier * cannon.getBoost());
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if (rotation < 0) rotation = 0;
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}
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if (cannon.health == 0){
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rotation = (rotation - delta * ROTATION_SPEED * cannon.team.speedMultiplier);
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if (rotation < 0) rotation += 45;
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rotation = (rotation - delta * ROTATION_SPEED * cannon.team.speedMultiplier * cannon.getBoost());
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if (rotation < 0) rotation += ROTATION_MODULO;
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}
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} else {
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rotation = (rotation - delta * ROTATION_SPEED * cannon.team.speedMultiplier);
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if (rotation < 0) rotation += 45;
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rotation = (rotation - delta * ROTATION_SPEED * cannon.team.speedMultiplier * cannon.getBoost());
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if (rotation < 0) rotation += ROTATION_MODULO;
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}
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}
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