stuff'n'changes
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@ -13,12 +13,12 @@
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<array_2d coordinates_offset="2048,0" identifier="tex_chess_figures" width="512" height="256" size_x="4" size_y="8" />
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</flatten_array>
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<group coordinates_offset="1742,2424">
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<texture identifier="img_speed_0" coordinates="1333,0 343,304" />
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<texture identifier="img_speed_1" coordinates=" 304,0 343,304" />
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<texture identifier="img_speed_2" coordinates=" 647,0 343,304" />
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<texture identifier="img_speed_3" coordinates=" 990,0 343,304" />
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<texture identifier="img_close" coordinates=" 0,0 343,304" />
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<group coordinates_offset="2200,2304">
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<texture identifier="img_close" coordinates=" 0,0 100,90" />
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<texture identifier="img_speed_1" coordinates="100,0 100,90" />
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<texture identifier="img_speed_2" coordinates="200,0 100,90" />
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<texture identifier="img_speed_3" coordinates="300,0 100,90" />
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<texture identifier="img_speed_0" coordinates="400,0 100,90" />
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</group>
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<!-- ########################################### -->
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@ -26,24 +26,24 @@
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<gui>
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<textureprovider identifier="guiprovider_hud">
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<MenuButton>
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<group coordinates_offset="2046, 2304">
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<texture identifier="pad-topleft" coordinates="00,00 32,32" />
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<texture identifier="pad-top" coordinates="59,00 01,32" />
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<texture identifier="pad-topright" coordinates="87,00 32,32" />
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<texture identifier="pad-right" coordinates="87,59 32,01" />
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<texture identifier="pad-bottomright" coordinates="87,87 32,32" />
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<texture identifier="pad-bottom" coordinates="59,87 01,32" />
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<texture identifier="pad-bottomleft" coordinates="00,87 32,32" />
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<texture identifier="pad-left" coordinates="00,59 32,01" />
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<group coordinates_offset="2167, 2348">
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<texture identifier="pad-topleft" coordinates="00,00 8,8" />
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<texture identifier="pad-top" coordinates="15,00 1,8" />
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<texture identifier="pad-topright" coordinates="23,00 8,8" />
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<texture identifier="pad-right" coordinates="23,15 8,1" />
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<texture identifier="pad-bottomright" coordinates="23,23 8,8" />
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<texture identifier="pad-bottom" coordinates="15,23 1,8" />
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<texture identifier="pad-bottomleft" coordinates="00,23 8,8" />
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<texture identifier="pad-left" coordinates="00,15 8,1" />
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<texture identifier="pad-northleft" coordinates="32,00 26,32" />
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<texture identifier="pad-northright" coordinates="61,00 26,32" />
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<texture identifier="pad-easttop" coordinates="87,32 32,26" />
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<texture identifier="pad-eastbottom" coordinates="87,61 32,26" />
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<texture identifier="pad-southleft" coordinates="32,87 26,32" />
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<texture identifier="pad-southright" coordinates="61,87 26,32" />
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<texture identifier="pad-westtop" coordinates="00,32 32,26" />
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<texture identifier="pad-westbottom" coordinates="00,61 32,26" />
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<texture identifier="pad-northleft" coordinates="08,00 6,8" />
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<texture identifier="pad-northright" coordinates="17,00 6,8" />
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<texture identifier="pad-easttop" coordinates="23,08 8,6" />
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<texture identifier="pad-eastbottom" coordinates="23,17 8,6" />
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<texture identifier="pad-southleft" coordinates="08,23 6,8" />
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<texture identifier="pad-southright" coordinates="17,23 6,8" />
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<texture identifier="pad-westtop" coordinates="00,08 8,6" />
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<texture identifier="pad-westbottom" coordinates="00,17 8,6" />
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</group>
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<state appendix="NORMAL" coordinates_offset="2171, 2309">
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Before Width: | Height: | Size: 170 KiB After Width: | Height: | Size: 167 KiB |
@ -4,24 +4,29 @@
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<grid.columndefinitions>
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<columndefinition width="10"/>
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<columndefinition width="60"/>
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<columndefinition width="10"/>
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<columndefinition width="40"/>
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<columndefinition width="60"/>
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<columndefinition width="10"/>
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<columndefinition width="60"/>
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<columndefinition width="10"/>
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<columndefinition width="60"/>
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<columndefinition width="1*"/>
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<columndefinition width="60"/>
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<columndefinition width="10"/>
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</grid.columndefinitions>
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<grid.rowdefinitions>
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<rowdefinition height="10"/>
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<rowdefinition height="53"/>
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<rowdefinition height="54"/>
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<columndefinition width="1*"/>
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</grid.rowdefinitions>
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<button grid.row="1" grid.column="1" image="img_speed_0" />
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<button grid.row="1" grid.column="3" image="img_speed_1" />
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<button grid.row="1" grid.column="5" image="img_speed_2" />
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<button grid.row="1" grid.column="7" image="img_speed_3" />
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<button grid.row="1" grid.column="1" image="img_speed_0" onClicked="setSpeed_0" />
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<button grid.row="1" grid.column="3" image="img_speed_1" onClicked="setSpeed_1" />
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<button grid.row="1" grid.column="5" image="img_speed_2" onClicked="setSpeed_2" />
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<button grid.row="1" grid.column="7" image="img_speed_3" onClicked="setSpeed_3" />
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<button grid.row="1" grid.column="9" image="img_close" onClicked="exitLevel" />
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</grid>
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</frame>
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@ -12,6 +12,7 @@ import de.samdev.absgdx.framework.layer.GameLayer;
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import de.samdev.absgdx.framework.map.TileMap;
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import de.samdev.absgdx.framework.map.background.RepeatingBackground;
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import de.samdev.absgdx.framework.map.mapscaleresolver.ShowCompleteMapScaleResolver;
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import de.samdev.absgdx.framework.menu.elements.MenuBaseElement;
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import de.samdev.absgdx.framework.util.exceptions.AgdxmlParsingException;
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import de.samdev.cannonshooter.Textures;
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import de.samdev.cannonshooter.entities.Cannon;
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@ -35,11 +36,13 @@ public class StandardLevel extends GameLayer {
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initMap();
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/*
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try {
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setHUDFromAgdxml(Gdx.files.internal("standard_hud.agdxml"), Textures.spritesheet, new BitmapFont(Gdx.files.internal("consolefont.fnt")));
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} catch (AgdxmlParsingException e) {
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throw new RuntimeException(e);
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}
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*/
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//setTimeMultiplier(3);
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}
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@ -75,4 +78,29 @@ public class StandardLevel extends GameLayer {
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public void onUpdate(float arg0) {
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//
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}
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@SuppressWarnings("unused") // event listener
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public void setSpeed_0(MenuBaseElement element, String identifier) {
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setTimeMultiplier(1);
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}
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@SuppressWarnings("unused") // event listener
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public void setSpeed_1(MenuBaseElement element, String identifier) {
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setTimeMultiplier(1);
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}
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@SuppressWarnings("unused") // event listener
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public void setSpeed_2(MenuBaseElement element, String identifier) {
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setTimeMultiplier(2);
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}
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@SuppressWarnings("unused") // event listener
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public void setSpeed_3(MenuBaseElement element, String identifier) {
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setTimeMultiplier(3);
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}
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@SuppressWarnings("unused") // event listener
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public void exitLevel(MenuBaseElement element, String identifier) {
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Gdx.app.exit();
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}
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}
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