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www.mikescher.com/www/data/programs/desc/Borderline Defense/index.markdown

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Borderline Defense is the final project of the java AG 2012 from the OKEN Gymnasium.
The java AG is a little student project group by Benjamin Rottler and myself.

Most of the code and all of the graphics were created by the students. They settled on the idea of creating a space invaders clone with a few unique features.
Because we didn't wanted to get too much into optimizations and smaller problems we use my pre-existing game engine absCanvas.

Borderline Defense shows it strengths in:

  • 20 different designed levels and 10 different upgrade stages for your ship
  • An endless gameplay wich gets harder and harder with time.
  • An competitive online highscore where you can compare yourself with many others