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www.mikescher.com/www/statics/euler/Euler_Problem-080_explanation.md

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A short look to [Wikipedia](https://en.wikipedia.org/wiki/Methods_of_computing_square_roots#Digit-by-digit_calculation) finds us a neat algorithm to calculate the square-root digit-by-digit.
I have optimized it a little bit with the target to use not so many variables:
~~~
IEnumerable<int> DRoot(int r)
{
BigInteger c = r;
BigInteger p = 0;
int x = 0;
for (ii = 0; ii < 100; ii++)
{
for (x = 0;(x+1)*(20*p + (x+1)) <= c;x++);
c = 100*c - 2000*p*x - 100*x*x;
p = p*10 + x;
}
return p;
}
~~~
The algorithm is pretty simple, but *god* do I hate long addition/multiplication in Befunge.
We need 120 base-10 digits for the numbers `p`and `c`.
In our program we use base-100 notation. This way we can fit the numbers in a single befunge-93 row
**and** can simply multiply by 100 with a single left shift operation.