This website requires JavaScript.
Explore
Help
Sign In
Mikescher
/
CannonShooter
Watch
1
Star
0
Fork
0
You've already forked CannonShooter
Code
Issues
Pull Requests
Releases
Wiki
Activity
27
Commits
1
Branch
0
Tags
2.4
MiB
Go to file
Code
Clone
HTTPS
Open with VS Code
Open with VSCodium
Open with Intellij IDEA
Download ZIP
Download TAR.GZ
Download BUNDLE
Mike Schwörer
bf46dfd1b6
moved sprites into single spritesheet + agdtexdef
2015-09-25 14:59:20 +02:00
android
moved sprites into single spritesheet + agdtexdef
2015-09-25 14:59:20 +02:00
core
moved sprites into single spritesheet + agdtexdef
2015-09-25 14:59:20 +02:00
data
moved sprites into single spritesheet + agdtexdef
2015-09-25 14:59:20 +02:00
desktop
Added absGDX dependency
2015-04-10 14:10:32 +02:00
gradle
/wrapper
Generated LibGDX project
2015-04-10 13:57:40 +02:00
lib
moved sprites into single spritesheet + agdtexdef
2015-09-25 14:59:20 +02:00
.gitignore
Generated LibGDX project
2015-04-10 13:57:40 +02:00
build.gradle
Update to absGDX v1.1
2015-09-23 19:49:55 +02:00
gradle.bat
Generated LibGDX project
2015-04-10 13:57:40 +02:00
gradle.properties
Generated LibGDX project
2015-04-10 13:57:40 +02:00
gradlew
Generated LibGDX project
2015-04-10 13:57:40 +02:00
gradlew.bat
Generated LibGDX project
2015-04-10 13:57:40 +02:00
LICENSE
Added LICENSE file (GPL v3)
2015-04-10 14:15:52 +02:00
README.md
Initial Commit
2015-04-10 13:45:56 +02:00
settings.gradle
Generated LibGDX project
2015-04-10 13:57:40 +02:00
README.md
Cannon Shooter
Description
discontinued absGDX version
Readme
Languages
Java
78.7%
Gradle
21.3%