bm-frontend-defence/Source/julian.tscn

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[gd_scene load_steps=3 format=2]
[ext_resource path="res://julian.png" type="Texture" id=1]
[sub_resource type="GDScript" id=1]
script/source = "extends Sprite
# Declare member variables here. Examples:
# var a = 2
# var b = \"text\"
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
var rot_speed = 1
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
print(\"julian\")
rotation = 0.5
rot_speed *= 1.01
"
[node name="Julian" type="Sprite"]
position = Vector2( -1, 1 )
texture = ExtResource( 1 )
script = SubResource( 1 )