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14ee843974
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Added team change by attack
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2015-09-20 13:45:33 +02:00 |
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c1045464ac
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updated sketch
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2015-09-19 22:50:48 +02:00 |
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6966bf3933
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bullets hit the health
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2015-09-18 18:44:04 +02:00 |
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c38c0fb099
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Bullet Collision
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2015-09-18 18:37:16 +02:00 |
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a181a786f3
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Bigger Barrel and bullet
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2015-09-18 15:04:14 +02:00 |
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18d1aa4977
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Added flying bullets
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2015-09-17 21:02:27 +02:00 |
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bfc181b8a5
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Added Teams
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2015-09-17 19:46:38 +02:00 |
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efcd34ebff
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Added Rotate Gesture to Barrel
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2015-09-17 19:07:49 +02:00 |
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83a80700db
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PowerLevel in Cannon
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2015-09-17 18:25:04 +02:00 |
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9c63975f2c
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Progress on CannonHearth
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2015-09-17 16:11:58 +02:00 |
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aa006a5c0b
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Rotating CannonHearth
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2015-09-17 15:35:24 +02:00 |
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f1cd7f4099
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Animated Barrel
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2015-09-17 14:37:44 +02:00 |
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3be4b2cab2
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Added Barrel
You spin me right round, baby
Right round like a record, baby
Right round round round
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2015-09-17 12:34:58 +02:00 |
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34fe132efa
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RepeatingBackground and added Entities
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2015-09-14 16:40:30 +02:00 |
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9dc0b6c617
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more setup stuff
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2015-08-29 12:18:10 +02:00 |
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bab60d0536
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modified gradle config (building works again)
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2015-08-21 22:17:35 +02:00 |
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4d0366cc01
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Added absGDX dependency
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2015-04-10 14:10:32 +02:00 |
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f590388454
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Generated LibGDX project
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2015-04-10 13:57:40 +02:00 |
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