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26badd541b
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HUD for StandardLevel
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2015-09-25 15:30:50 +02:00 |
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bf46dfd1b6
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moved sprites into single spritesheet + agdtexdef
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2015-09-25 14:59:20 +02:00 |
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6bea6a5491
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Update to absGDX v1.1
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2015-09-23 19:49:55 +02:00 |
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d0edc20cad
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Added friendly (bouncy) bullet collision
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2015-09-20 17:40:22 +02:00 |
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c38c0fb099
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Bullet Collision
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2015-09-18 18:37:16 +02:00 |
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a181a786f3
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Bigger Barrel and bullet
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2015-09-18 15:04:14 +02:00 |
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83a80700db
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PowerLevel in Cannon
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2015-09-17 18:25:04 +02:00 |
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9c63975f2c
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Progress on CannonHearth
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2015-09-17 16:11:58 +02:00 |
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aa006a5c0b
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Rotating CannonHearth
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2015-09-17 15:35:24 +02:00 |
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3be4b2cab2
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Added Barrel
You spin me right round, baby
Right round like a record, baby
Right round round round
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2015-09-17 12:34:58 +02:00 |
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34fe132efa
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RepeatingBackground and added Entities
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2015-09-14 16:40:30 +02:00 |
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bab60d0536
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modified gradle config (building works again)
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2015-08-21 22:17:35 +02:00 |
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