Commit Graph

29 Commits

Author SHA1 Message Date
84b46fb6ed stuff'n'changes 2016-01-09 00:48:17 +01:00
26badd541b HUD for StandardLevel 2015-09-25 15:30:50 +02:00
bf46dfd1b6 moved sprites into single spritesheet + agdtexdef 2015-09-25 14:59:20 +02:00
6bea6a5491 Update to absGDX v1.1 2015-09-23 19:49:55 +02:00
173ef66168 the cannon jearth rotates faster with increasing boost 2015-09-21 19:09:37 +02:00
091b1e6327 Added Bullet Angle Variance 2015-09-20 17:53:08 +02:00
d0edc20cad Added friendly (bouncy) bullet collision 2015-09-20 17:40:22 +02:00
3f3a638d09 grid size x2 2015-09-20 14:36:56 +02:00
6508d95fab Added Speed Booster 2015-09-20 14:30:12 +02:00
14ee843974 Added team change by attack 2015-09-20 13:45:33 +02:00
c1045464ac updated sketch 2015-09-19 22:50:48 +02:00
6966bf3933 bullets hit the health 2015-09-18 18:44:04 +02:00
c38c0fb099 Bullet Collision 2015-09-18 18:37:16 +02:00
a181a786f3 Bigger Barrel and bullet 2015-09-18 15:04:14 +02:00
18d1aa4977 Added flying bullets 2015-09-17 21:02:27 +02:00
bfc181b8a5 Added Teams 2015-09-17 19:46:38 +02:00
efcd34ebff Added Rotate Gesture to Barrel 2015-09-17 19:07:49 +02:00
83a80700db PowerLevel in Cannon 2015-09-17 18:25:04 +02:00
9c63975f2c Progress on CannonHearth 2015-09-17 16:11:58 +02:00
aa006a5c0b Rotating CannonHearth 2015-09-17 15:35:24 +02:00
f1cd7f4099 Animated Barrel 2015-09-17 14:37:44 +02:00
3be4b2cab2 Added Barrel
You spin me right round, baby
Right round like a record, baby
Right round round round
2015-09-17 12:34:58 +02:00
34fe132efa RepeatingBackground and added Entities 2015-09-14 16:40:30 +02:00
9dc0b6c617 more setup stuff 2015-08-29 12:18:10 +02:00
bab60d0536 modified gradle config (building works again) 2015-08-21 22:17:35 +02:00
75aaaf427d Added LICENSE file (GPL v3) 2015-04-10 14:15:52 +02:00
4d0366cc01 Added absGDX dependency 2015-04-10 14:10:32 +02:00
f590388454 Generated LibGDX project 2015-04-10 13:57:40 +02:00
0445982cfa Initial Commit 2015-04-10 13:45:56 +02:00